| 2008 |
34 | | Hong Zhou,
Xiaoru Yuan,
Weiwei Cui,
Huamin Qu,
Baoquan Chen:
Energy-Based Hierarchical Edge Clustering of Graphs.
PacificVis 2008: 55-61 |
33 | | Xiaoru Yuan,
Minh X. Nguyen,
Baoquan Chen:
High-Quality Texture Mapping and Rendering of Point Models.
Wiley Encyclopedia of Computer Science and Engineering 2008 |
32 | | Amit Shesh,
Baoquan Chen:
Efficient and Dynamic Simplification of Line Drawings.
Comput. Graph. Forum 27(2): 537-545 (2008) |
31 | | Hong Zhou,
Xiaoru Yuan,
Huamin Qu,
Weiwei Cui,
Baoquan Chen:
Visual Clustering in Parallel Coordinates.
Comput. Graph. Forum 27(3): 1047-1054 (2008) |
30 | | Amit Shesh,
Baoquan Chen:
Peek-in-the-Pic: Flying Through Architectural Scenes From a Single Image.
Comput. Graph. Forum 27(8): 2143-2153 (2008) |
29 | | Jie Chen,
Baoquan Chen:
Architectural Modeling from Sparsely Scanned Range Data.
International Journal of Computer Vision 78(2-3): 223-236 (2008) |
| 2007 |
28 | | Amit Shesh,
Baoquan Chen:
Crayon lighting: sketch-guided illumination of models.
GRAPHITE 2007: 95-102 |
27 | | Hui Xu,
Nathan Gossett,
Baoquan Chen:
Knowledge and heuristic-based modeling of laser-scanned trees.
ACM Trans. Graph. 26(4): (2007) |
26 | | Mario Botsch,
Baoquan Chen,
Raghu Machiraju,
Torsten Möller:
Special section on the joint Symposium on Point-based Graphics and Volume Graphics 2006.
Computers & Graphics 31(2): 155-156 (2007) |
25 | | Zhang-Lin Cheng,
Xiaopeng Zhang,
Baoquan Chen:
Simple Reconstruction of Tree Branches from a Single Range Image.
J. Comput. Sci. Technol. 22(6): 846-858 (2007) |
| 2006 |
24 | | Xiaoru Yuan,
Baoquan Chen:
Procedural Image Processing for Visualization.
ISVC (1) 2006: 50-59 |
23 | | Xiaoru Yuan,
Minh X. Nguyen,
Baoquan Chen,
David H. Porter:
HDR VolVis: High Dynamic Range Volume Visualization.
IEEE Trans. Vis. Comput. Graph. 12(4): 433-445 (2006) |
| 2005 |
22 | | Hui Xu,
Nathan Gossett,
Baoquan Chen:
Abstraction and Depiction of Sparsely Scanned Outdoor Environments.
Computational Aesthetics 2005: 19-27 |
21 | | Xiaoru Yuan,
Minh X. Nguyen,
Baoquan Chen,
David H. Porter:
High Dynamic Range Volume Visualization.
IEEE Visualization 2005: 42 |
20 | | Xiaoru Yuan,
Minh X. Nguyen,
Nan Zhang,
Baoquan Chen:
Stippling and Silhouettes Rendering in Geometry-Image Space.
Rendering Techniques 2005: 193-200 |
19 | | Minh X. Nguyen,
Xiaoru Yuan,
Baoquan Chen:
Geometry completion and detail generation by texture synthesis.
The Visual Computer 21(8-10): 669-678 (2005) |
18 | | Xiaoru Yuan,
Nan Zhang,
Minh X. Nguyen,
Baoquan Chen:
Volume cutout.
The Visual Computer 21(8-10): 745-754 (2005) |
| 2004 |
17 | | Nathan Gossett,
Baoquan Chen:
Paint Inspired Color Mixing and Compositing for Visualization.
INFOVIS 2004: 113-118 |
16 | | Hui Xu,
Baoquan Chen:
Stylized rendering of 3D scanned real world environments.
NPAR 2004: 25-34 |
15 | | Hui Xu,
Nathan Gossett,
Baoquan Chen:
PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments.
Rendering Techniques 2004: 45-52 |
14 | | Xiaoru Yuan,
Baoquan Chen:
Illustrating Surfaces in Volume.
VisSym 2004: 9-16, 337 |
13 | | Amit Shesh,
Baoquan Chen:
SMARTPAPER: An Interactive and User Friendly Sketching System.
Comput. Graph. Forum 23(3): 301-310 (2004) |
12 | | Baoquan Chen,
Frank Dachille,
Arie E. Kaufman:
Footprint Area Sampled Texturing.
IEEE Trans. Vis. Comput. Graph. 10(2): 230-240 (2004) |
| 2003 |
11 | | Minh X. Nguyen,
Hui Xu,
Xiaoru Yuan,
Baoquan Chen:
INSPIRE: An Interactive Image Assisted Non-Photorealistic Rendering System.
Pacific Conference on Computer Graphics and Applications 2003: 472-476 |
10 | | Xiaoru Yuan,
Minh X. Nguyen,
Hui Xu,
Baoquan Chen:
Hybrid Forward Resampling and Volume Rendering.
Volume Graphics 2003: 119-128 |
| 2001 |
9 | | Baoquan Chen,
Minh Xuan Nguye:
POP: A Hybrid Point and Polygon Rendering System for Large Data.
IEEE Visualization 2001 |
8 | | Baoquan Chen,
Arie E. Kaufman,
Qingyu Tang:
Image-Based Rendering of Surfaces from Volume Data.
Volume Graphics 2001 |
7 | | Baoquan Chen,
Arie E. Kaufman:
Two-Pass Image and Volume Rotation (ST).
Volume Graphics 2001 |
| 2000 |
6 | | Baoquan Chen,
Arie E. Kaufman:
3D Volume Rotation Using Shear Transformations.
Graphical Models 62(4): 308-322 (2000) |
| 1999 |
5 | | Baoquan Chen,
J. Edward Swan II,
Eddy Kuo,
Arie E. Kaufman:
LOD-Sprite Technique for Accelerated Terrain Rendering.
IEEE Visualization 1999: 291-298 |
4 | | Baoquan Chen,
Frank Dachille,
Arie E. Kaufman:
Forward Image Mapping.
IEEE Visualization 1999: 89-96 |
3 | | Shachar Fleishman,
Baoquan Chen,
Arie E. Kaufman,
Daniel Cohen-Or:
Navigating through sparse views.
VRST 1999: 82-87 |
| 1998 |
2 | | Kevin Kreeger,
Ingmar Bitter,
Frank Dachille,
Baoquan Chen,
Arie E. Kaufman:
Adaptive Perspective Ray Casting.
VVS 1998: 55-62 |
| 1997 |
1 | | Yong Zhou,
Baoquan Chen,
Arie E. Kaufman:
Multiresolution tetrahedral framework for visualizing regular volume data.
IEEE Visualization 1997: 135-142 |