2009 | ||
---|---|---|
40 | Edward C. Kaiser, Wu-chang Feng, Travis Schluessler: Fides: remote anomaly-based cheat detection using client emulation. ACM Conference on Computer and Communications Security 2009: 269-279 | |
2008 | ||
39 | Wu-chang Feng, Edward C. Kaiser, Travis Schluessler: Stealth measurements for cheat detection in on-line games. NETGAMES 2008: 15-20 | |
2007 | ||
38 | Edward C. Kaiser, Wu-chang Feng: mod_kaPoW: mitigating DoS with transparent proof-of-work. CoNEXT 2007: 74 | |
37 | Wu-chang Feng, David Brandt, Debanjan Saha: A long-term study of a popular MMORPG. NETGAMES 2007: 19-24 | |
36 | Ashvin Goel, Wu-chang Feng, Wu-chi Feng, David Maier: Automatic high-performance reconstruction and recovery. Computer Networks 51(5): 1361-1377 (2007) | |
2006 | ||
35 | Chris Chambers, Wu-chang Feng, Wu-chi Feng: Towards public server MMOs. NETGAMES 2006: 3 | |
34 | Jie Huang, Wu-chi Feng, Wu-chang Feng, David Romano: Multi-hop buffering and adaptation for video-based sensor networking applications. NOSSDAV 2006: 8 | |
2005 | ||
33 | Ashvin Goel, Wu-chang Feng, David Maier, Wu-chi Feng, Jonathan Walpole: Forensix: A Robust, High-Performance Reconstruction System. ICDCS Workshops 2005: 155-162 | |
32 | Chris Chambers, Wu-chang Feng, Sambit Sahu, Debanjan Saha: Measurement-based Characterization of a Collection of On-line Games (Awarded Best Student Paper!). Internet Measurment Conference 2005: 1-14 | |
31 | Chris Chambers, Wu-chang Feng: Patch scheduling for on-line games. NETGAMES 2005: 1-6 | |
30 | Wu-chi Feng, Nirupama Bulusu, Wu-chang Feng: Dissecting the video sensing landscape. NOSSDAV 2005: 135-140 | |
29 | Chris Chambers, Wu-chang Feng, Wu-chi Feng, Debanjan Saha: Mitigating information exposure to cheaters in real-time strategy games. NOSSDAV 2005: 7-12 | |
28 | Deepa Srinivasan, Wu-chang Feng: Performance analysis of multi-dimensional packet classification on programmable network processors. Computer Communications 28(15): 1752-1760 (2005) | |
27 | Wu-chang Feng, Francis Chang, Wu-chi Feng, Jonathan Walpole: A traffic characterization of popular on-line games. IEEE/ACM Trans. Netw. 13(3): 488-500 (2005) | |
26 | Wu-chi Feng, Edward C. Kaiser, Wu-chang Feng, Mikael Le Baillif: Panoptes: scalable low-power video sensor networking technologies. TOMCCAP 1(2): 151-167 (2005) | |
2004 | ||
25 | Wu-chang Feng: Proceedings of the 3rd Workshop on Network and System Support for Games, NETGAMES 2004, Portland, Oregon, USA, August 30, 2004 ACM 2004 | |
24 | Francis Chang, Kang Li, Wu-chang Feng: Approximate Caches for Packet Classification. INFOCOM 2004 | |
23 | Deepa Srinivasan, Wu-chang Feng: Performance Analysis of Multi-dimensional Packet Classification on Programmable Network Processors. LCN 2004: 360-367 | |
2003 | ||
22 | Chris Chambers, Wu-chi Feng, Wu-chang Feng, Debanjan Saha: A geographic redirection service for on-line games. ACM Multimedia 2003: 227-230 | |
21 | Wu-chi Feng, Brian Code, Edward C. Kaiser, Mike Shea, Wu-chang Feng, Louis Bavoil: Panoptes: scalable low-power video sensor networking technologies. ACM Multimedia 2003: 562-571 | |
20 | Wu-chi Feng, Brian Code, Edward C. Kaiser, Mike Shea, Wu-chang Feng: Panoptes: scalable low-power video sensor networking technologies. ACM Multimedia 2003: 90-91 | |
19 | Wu-chang Feng, Wu-chi Feng: On the geographic distribution of on-line game servers and players. NETGAMES 2003: 173-179 | |
18 | Francis Chang, Wu-chang Feng: Modeling player session times of on-line games. NETGAMES 2003: 23-26 | |
17 | Wu-chang Feng: The case for TCP/IP puzzles. Computer Communication Review 33(4): 322-327 (2003) | |
2002 | ||
16 | Wu-chang Feng, Francis Chang, Wu-chi Feng, Jonathan Walpole: Provisioning on-line games: a traffic analysis of a busy counter-strike server. Internet Measurement Workshop 2002: 151-156 | |
15 | Francis Chang, Wu-chang Feng, Wu-chi Feng, Jonathan Walpole: Provisioning on-line games: a traffic analysis of a busy counter-strike server. Computer Communication Review 32(3): 18 (2002) | |
14 | Wu-chang Feng, Kang G. Shin, Dilip D. Kandlur, Debanjan Saha: The BLUE active queue management algorithms. IEEE/ACM Trans. Netw. 10(4): 513-528 (2002) | |
2001 | ||
13 | Wu-chang Feng, Dilip D. Kandlur, Debanjan Saha, Kang G. Shin: Stochastic Fair Blue: A Queue Management Algorithm for Enforcing Fairness. INFOCOM 2001: 1520-1529 | |
12 | Wu-chang Feng, Dilip D. Kandlur, Debanjan Saha, Kang G. Shin: BLUE: an alternative approach to active queue management. NOSSDAV 2001: 41-50 | |
1999 | ||
11 | Wu-chang Feng, Dilip D. Kandlur, Debanjan Saha, Kang G. Shin: A Self-Configuring RED Gateway. INFOCOM 1999: 1320-1328 | |
10 | Wu-chang Feng, Jennifer Rexford: Performance Evaluation of Smoothing Algorithms for Transmitting Prerecorded Variable-Bit-Rate Video. IEEE Transactions on Multimedia 1(3): 302-313 (1999) | |
9 | Wu-chang Feng, Dilip D. Kandlur, Debanjan Saha, Kang G. Shin: Understanding and improving TCP performance over networks with minimum rate guarantees. IEEE/ACM Trans. Netw. 7(2): 173-187 (1999) | |
8 | Wu-chang Feng, Dilip D. Kandlur: Adaptive packet marking for maintaining end-to-end throughput in a differentiated-services internet. IEEE/ACM Trans. Netw. 7(5): 685-697 (1999) | |
7 | Tarek F. Abdelzaher, Scott Dawson, Wu-chang Feng, Farnam Jahanian, Scott Johnson, Ashish Mehra, Todd Mitton, Anees Shaikh, Kang G. Shin, Zhiqun Wang, Hengming Zou, M. Bjorkland, P. Marron: ARMADA Middleware and Communication Services. Real-Time Systems 16(2-3): 127-153 (1999) | |
1998 | ||
6 | Wu-chi Feng, Wu-chang Feng: The Impact of Active Queue Management on Multimedia Congestion Control. ICCCN 1998: 214-218 | |
5 | Wu-chang Feng, Dilip D. Kandlur, Debanjan Saha, Kang G. Shin: Adaptive Packet Marking for Providing Differentiated Services in the Internet. ICNP 1998: 108- | |
1997 | ||
4 | Wu-chang Feng, Kang G. Shin: Impact of Selection Functions on Routing Algorithm Performance in Multicomputer Networks. International Conference on Supercomputing 1997: 132-139 | |
3 | Jennifer Rexford, Wu-chang Feng, James W. Dolter, Kang G. Shin: PP-MESS-SIM: A Flexible and Extensible Simulator for Evaluating Multicomputer Networks. IEEE Trans. Parallel Distrib. Syst. 8(1): 25-40 (1997) | |
1995 | ||
2 | Jennifer Rexford, James W. Dolter, Wu-chang Feng, Kang G. Shin: PP-MEss-SIM: a simulator for evaluating multicomputer interconnection networks. Annual Simulation Symposium 1995: 84- | |
1994 | ||
1 | James W. Dolter, Stuart W. Daniel, Ashish Mehra, Jennifer Rexford, Wu-chang Feng, Kang G. Shin: SPIDER: Flexible and Efficient Communication Support for Point-to-Point Distributed Systems. ICDCS 1994: 574-580 |