| 2008 | ||
|---|---|---|
| 3 | Anders Brodersen, Ken Museth, Serban D. Porumbescu, Brian Budge: Geometric Texturing Using Level Sets. IEEE Trans. Vis. Comput. Graph. 14(2): 277-288 (2008) | |
| 2005 | ||
| 2 | Serban D. Porumbescu, Brian Budge, Louis Feng, Kenneth I. Joy: Shell maps. ACM Trans. Graph. 24(3): 626-633 (2005) | |
| 2004 | ||
| 1 | Christopher S. Co, Serban D. Porumbescu, Kenneth I. Joy: Meshless Isosurface Generation from Multiblock Data. VisSym 2004: 273-282 | |
| 1 | Anders Brodersen | [3] |
| 2 | Brian Budge | [2] [3] |
| 3 | Christopher S. Co | [1] |
| 4 | Louis Feng | [2] |
| 5 | Kenneth I. Joy | [1] [2] |
| 6 | Ken Museth | [3] |