2009 | ||
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52 | Douglas Lanman, Gabriel Taubin: Build your own 3D scanner: optical triangulation for beginners. SIGGRAPH ASIA Courses 2009 | |
2008 | ||
51 | Gabriel Taubin, Daniel E. Crispell, Douglas Lanman, Peter G. Sibley, Yong Zhao: Shape from Depth Discontinuities. ETVC 2008: 216-237 | |
50 | Douglas Lanman, Ramesh Raskar, Amit K. Agrawal, Gabriel Taubin: Shield fields: modeling and capturing 3D occluders. ACM Trans. Graph. 27(5): 131 (2008) | |
49 | Matthew J. Leotta, Austin Vandergon, Gabriel Taubin: 3D Slit Scanning with Planar Constraints*. Comput. Graph. Forum 27(8): 2066-2080 (2008) | |
2007 | ||
48 | Douglas Lanman, Daniel E. Crispell, Gabriel Taubin: Surround Structured Lighting for Full Object Scanning. 3DIM 2007: 107-116 | |
47 | Matthew J. Leotta, Austin Vandergon, Gabriel Taubin: Interactive 3D ScanningWithout Tracking. SIBGRAPI 2007: 205-212 | |
46 | Rémi Ronfard, Gabriel Taubin: Introducing 3D Cinematography. IEEE Computer Graphics and Applications 27(3): 18-20 (2007) | |
2006 | ||
45 | Daniel E. Crispell, Douglas Lanman, Peter G. Sibley, Yong Zhao, Gabriel Taubin: Beyond Silhouettes: Surface Reconstruction Using Multi-Flash Photography. 3DPVT 2006: 405-412 | |
44 | Douglas Lanman, Daniel E. Crispell, Megan Wachs, Gabriel Taubin: Spherical Catadioptric Arrays: Construction, Multi-View Geometry, and Calibration. 3DPVT 2006: 81-88 | |
43 | Douglas Lanman, Megan Wachs, Gabriel Taubin, Fernando Cukierman: Reconstructing a 3D Line from a Single Catadioptric Image. 3DPVT 2006: 89-96 | |
42 | Mert Akdere, Ugur Çetintemel, Daniel E. Crispell, John Jannotti, Jie Mao, Gabriel Taubin: Data-Centric Visual Sensor Networks for 3D Sensing. GSN 2006: 131-150 | |
41 | Yong Zhao, Gabriel Taubin: Real-Time Median Filtering for Embedded Smart Cameras. ICVS 2006: 55 | |
2004 | ||
40 | Peter G. Sibley, Gabriel Taubin: Atlas-Aware Laplacian Smoothing. IEEE Visualization 2004: 27 | |
2003 | ||
39 | Holly E. Rushmeier, José Gomes, Laurent Balmelli, Fausto Bernardini, Gabriel Taubin: Image-Based Object Editing. 3DIM 2003: 20-28 | |
38 | Gabriel Taubin: New Results in Signal Processing and Compression of Polygon Meshes. Shape Modeling International 2003: 45-48 | |
37 | Vinícius Mello, Luiz Velho, Gabriel Taubin: Estimating the in/out function of a surface represented by points. Symposium on Solid Modeling and Applications 2003: 108-114 | |
2002 | ||
36 | Gabriel Taubin: Advances in Mesh Signal Processing and Geometry Compression. 3DPVT 2002: 600-601 | |
35 | Gabriel Taubin: BLIC: Bi-Level Isosurface Compression . IEEE Visualization 2002 | |
34 | Laurent Balmelli, Christopher J. Morris, Gabriel Taubin, Fausto Bernardini: Volume Warping for Adaptive Isosurface Extraction. IEEE Visualization 2002 | |
33 | Laurent Balmelli, Gabriel Taubin, Fausto Bernardini: Space-Optimized Texture Maps (Guenter Enderle [Best Paper] Award. Comput. Graph. Forum 21(3): (2002) | |
32 | Gabriel Taubin: Dual Mesh Resampling. Graphical Models 64(2): 94-113 (2002) | |
31 | Gabriel Taubin: Special Issue on Processing of Large Polygonal Meshes. Graphical Models 64(3-4): 145-146 (2002) | |
30 | Fausto Bernardini, Holly E. Rushmeier, Ioana M. Martin, Joshua Mittleman, Gabriel Taubin: Building a Digital Model of Michelangelo's Florentine Pietà. IEEE Computer Graphics and Applications 22(1): 59-67 (2002) | |
29 | Gabriel Taubin: Detecting and reconstructing subdivision connectivity. The Visual Computer 18(5-6): 357-367 (2002) | |
2001 | ||
28 | Gabriel Taubin: Dual Mesh Resampling. Pacific Conference on Computer Graphics and Applications 2001: 180-188 | |
27 | Gabriel Taubin: 3D Geometry Compression - Recent Advances and Challenges. Pacific Conference on Computer Graphics and Applications 2001: 2-3 | |
26 | Gabriel Taubin: Is this a quadrisected mesh? Symposium on Solid Modeling and Applications 2001: 261-266 | |
25 | André Guéziec, Gabriel Taubin, Francis Lazarus, William Horn: Cutting and Stitching: Converting Sets of Polygons to Manifold Surfaces. IEEE Trans. Vis. Comput. Graph. 7(2): 136-151 (2001) | |
2000 | ||
24 | Radu V. Balan, Gabriel Taubin: 3D mesh geometry filtering algorithms for progressive transmission schemes. Computer-Aided Design 32(13): 825-846 (2000) | |
1999 | ||
23 | André Guéziec, Frank Bossen, Gabriel Taubin, Cláudio T. Silva: Efficient Compression of Non-Manifold Polygonal Meshes. IEEE Visualization 1999: 73-80 | |
22 | André Guéziec, Gabriel Taubin: Editorial - Multi-Resolution Modeling and 3D Geometry Compression. Comput. Geom. 14(1-3): 1-3 (1999) | |
21 | André Guéziec, Frank Bossen, Gabriel Taubin, Cláudio T. Silva: Efficient compression of non-manifold polygonal meshes. Comput. Geom. 14(1-3): 137-166 (1999) | |
20 | André Guéziec, Gabriel Taubin, Bill Horn, Francis Lazarus: A Framework for Streaming Geometry in VRML. IEEE Computer Graphics and Applications 19(2): 68-78 (1999) | |
19 | Fausto Bernardini, Joshua Mittleman, Holly E. Rushmeier, Cláudio T. Silva, Gabriel Taubin: The Ball-Pivoting Algorithm for Surface Reconstruction. IEEE Trans. Vis. Comput. Graph. 5(4): 349-359 (1999) | |
1998 | ||
18 | André Guéziec, Gabriel Taubin: A framework for memory-efficient levels of detail. CCCG 1998 | |
17 | André Guéziec, Gabriel Taubin, Francis Lazarus, William Horn: Converting sets of polygons to manifold surfaces by cutting and stitching. IEEE Visualization 1998: 383-390 | |
16 | Holly E. Rushmeier, Fausto Bernardini, Joshua Mittleman, Gabriel Taubin: Acquiring Input for Rendering at Appropriate Levels of Detail: Digitizing a Tietà. Rendering Techniques 1998: 81-92 | |
15 | Gabriel Taubin, André Guéziec, William Horn, Francis Lazarus: Progressive Forest Split Compression. SIGGRAPH 1998: 123-132 | |
14 | André Guéziec, Gabriel Taubin, Francis Lazarus, William Horn: Simplicial Maps for Progressive Transmission of Polygonal Surfaces. VRML 1998: 25-31 | |
13 | Gabriel Taubin, Jarek Rossignac: Geometric Compression Through Topological Surgery. ACM Trans. Graph. 17(2): 84-115 (1998) | |
1997 | ||
12 | Holly E. Rushmeier, Gabriel Taubin, André Guéziec: Appying Shape from Lighting Variation to Bump Map Capture. Rendering Techniques 1997: 35-44 | |
1996 | ||
11 | Gabriel Taubin, Tong Zhang, Gene H. Golub: Optimal Surface Smoothing as Filter Design. ECCV (1) 1996: 283-292 | |
10 | Gabriel Taubin, Rémi Ronfard: Implicit Simplicial Models for Adaptive Curve Reconstruction. IEEE Trans. Pattern Anal. Mach. Intell. 18(3): 321-325 (1996) | |
1995 | ||
9 | Gabriel Taubin: Curve and Surface Smoothing without Shrinkage. ICCV 1995: 852-857 | |
8 | Gabriel Taubin: Estimating the Tensor of Curvature of a Surface from a Polyhedral Approximation. ICCV 1995: 902-907 | |
7 | Gabriel Taubin: A signal processing approach to fair surface design. SIGGRAPH 1995: 351-358 | |
1994 | ||
6 | Gabriel Taubin: Discrete Surface Signal Processing: The Polygon as the Surface Element. Object Representation in Computer Vision 1994: 167-175 | |
5 | Gabriel Taubin: Distance approximations for rasterizing implicit curves. ACM Trans. Graph. 13(1): 3-42 (1994) | |
4 | Gabriel Taubin, Fernando Cukierman, Steve Sullivan, Jean Ponce, David J. Kriegman: Parameterized Families of Polynomials for Bounded Algebraic Curve and Surface Fitting. IEEE Trans. Pattern Anal. Mach. Intell. 16(3): 287-303 (1994) | |
1993 | ||
3 | Gabriel Taubin: An accurate algorithm for rasterizing algebraic curves. Solid Modeling and Applications 1993: 221-230 | |
2 | Wayne Niblack, Ron Barber, William Equitz, Myron Flickner, Eduardo H. Glasman, Dragutin Petkovic, Peter Yanker, Christos Faloutsos, Gabriel Taubin: The QBIC Project: Querying Images by Content, Using Color, Texture, and Shape. Storage and Retrieval for Image and Video Databases (SPIE) 1993: 173-187 | |
1991 | ||
1 | Gabriel Taubin: Estimation of Planar Curves, Surfaces, and Nonplanar Space Curves Defined by Implicit Equations with Applications to Edge and Range Image Segmentation. IEEE Trans. Pattern Anal. Mach. Intell. 13(11): 1115-1138 (1991) |