| 2005 |
10 | | Manfred Weiler,
Ralf P. Botchen,
Simon Stegmaier,
Thomas Ertl,
Jingshu Huang,
Yun Jang,
David S. Ebert,
Kelly P. Gaither:
Hardware-Assisted Feature Analysis and Visualization of Procedurally Encoded Multifield Volumetric Data.
IEEE Computer Graphics and Applications 25(5): 72-81 (2005) |
| 2004 |
9 | | Daniel Weiskopf,
Manfred Weiler,
Thomas Ertl:
Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering.
Computer Graphics International 2004: 604-607 |
8 | | Yun Jang,
Manfred Weiler,
Matthias Hopf,
Jingshu Huang,
David S. Ebert,
Kelly P. Gaither,
Thomas Ertl:
Interactively Visualizing Procedurally Encoded Scalar Fields.
VisSym 2004: 35-44, 339 |
7 | | Manfred Weiler,
Paula N. Mallón,
Martin Kraus,
Thomas Ertl:
Texture-Encoded Tetrahedral Strips.
VolVis 2004: 71-78 |
6 | | Manfred Weiler,
Thomas Klein,
Thomas Ertl:
Direct volume rendering in OpenSG.
Computers & Graphics 28(1): 93-98 (2004) |
| 2003 |
5 | | Manfred Weiler,
Martin Kraus,
Markus Merz,
Thomas Ertl:
Hardware-Based Ray Casting for Tetrahedral Meshes.
IEEE Visualization 2003: 333-340 |
4 | | Manfred Weiler,
Martin Kraus,
Markus Merz,
Thomas Ertl:
Hardware-Based View-Independent Cell Projection.
IEEE Trans. Vis. Comput. Graph. 9(2): 163-175 (2003) |
| 2002 |
3 | | Manfred Weiler,
Martin Kraus,
Thomas Ertl:
Hardware-based view-independent cell projection.
VolVis 2002: 13-22 |
| 2001 |
2 | | Manfred Weiler,
Thomas Ertl:
Hardware-Software-Balanced Resampling for the Interactive Visualization of Unstructured Grids.
IEEE Visualization 2001 |
| 2000 |
1 | | Manfred Weiler,
Rüdiger Westermann,
Charles D. Hansen,
Kurt Zimmerman,
Thomas Ertl:
Level-of-detail volume rendering via 3D textures.
Volviz 2000: 7-13 |