2. DIMEA 2007:
Perth,
Australia
Kevin Kok Wai Wong, Lance Chun Che Fung, Peter Cole (Eds.):
Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2007, 19-21 September 2007, Perth, Western Australia.
ACM International Conference Proceeding Series 274 ACM 2007, ISBN 978-1-59593-708-7
Keynotes
- Masa Inakage:
Media design aesthetics: emotional and entertaining experience design for the ubiquitous society.
1
- Junichi Osada, Zenjiro:
Research collaboration for "humorous interaction" 2-man stand-up comedy (manzai) with a robot.
2
Invited talks
- Adrian David Cheok, Masahiko Inami, Owen Noel Newton Fernando, Masa Inakage, Tim Robert Merritt:
Explorations on interactive interfaces using cuteness.
3
- Daisuke Ninomiya, Koji Miyazaki, Ryohei Nakatsu:
Virtual marionette theater using hand recognition.
4
- Benjamin Salem, Ryohei Nakatsu:
Kansei games: entertaining your emotions.
5
- Naoko Tosa, Hideto Obara, Michihiko Minoh, Seigo Matsuoka:
Hitch haiku.
6-7
- Masa Inakage:
Collective creativity: toward a new paradigm for creative culture.
8
- Anne-Gwenn Bosser, Guillaume Levieux, Karim Sehaba, Axel Buendia, Vincent Corruble, Guillaume de Fondaumière:
Dialogs taking into account experience, emotions and personality.
9-12
- Kevin Kok Wai Wong:
Player adaptive entertainment computing.
13
Full papers
- Ben Sutherland:
The BBC and its web 2.0 partners.
14-19
- Juha Arrasvuori, Jukka Holm:
Designing interactive music mixing applications for mobile devices.
20-27
- Hannu Korhonen, Elina M. I. Koivisto:
Playability heuristics for mobile multi-player games.
28-35
- Michael Agustin, Gina Chuang, Albith Delgado, Anthony Ortega, Josh Seaver, John W. Buchanan:
Game sketching.
36-43
- Xuexiang Xie, Feng Tian, Hock Soon Seah:
Feature Guided Texture Synthesis (FGTS) for artistic style transfer.
44-49
- Brett Rolfe:
On the production of creative subjectivity.
50-57
- Falk Heinrich:
The aesthetics of interactive artifacts: thoughts on performative beauty.
58-64
- Wei Liu, Adrian David Cheok, Charissa Mei Ling Lim, Yin Leng Theng:
Mixed reality classroom: learning from entertainment.
65-72
- Ingrid Richardson, Amanda Third, Ian MacColl:
Moblogging and belonging: new mobile phone practices and young people's sense of social inclusion.
73-78
- Koji Miyazaki, Yurika Nagai, Ryohei Nakatsu:
Concept and construction of an interactive folktale system.
79-83
- Andrew Chiou:
A game AI production shell framework: generating AI opponents for geomorphic-isometric strategy games via modeling of expert player intuition.
84-90
- Andrew Chiou:
What is it thinking?: game AI opponent computer-human interaction using descriptive schema and explanatory capabilities.
91-97
- Andrew Hutchison:
Back to the Holodeck: new life for virtual reality?
98-104
- Steven Daniel Webb, Sieteng Soh:
Cheating in networked computer games: a review.
105-112
- Patric Kabus, Alejandro P. Buchmann:
Design of a cheat-resistant P2P online gaming system.
113-120
- Graham Mann, Indulis Bernsteins:
Digital television, personal video recorders and convergence in the Australian home.
121-130
- Manolya Kavakli, Meredith Taylor, Anatoly Trapeznikov:
Designing in virtual reality (DesIRe): a gesture-based interface.
131-136
- Rubijesmin Abdul Latif:
Understanding Malaysian students as gamers: experience.
137-141
- Phit-Huan Tan, Siew-Woei Ling, Choo-Yee Ting:
Adaptive digital game-based learning framework.
142-146
- Vasin Chooprayoon, Chun Che Fung:
Thai small and medium enterprises engagement in the emerging digital content and game industry.
147-152
- Viknashvaran Narayanasamy, Kok Wai Wong:
Mapping resources to state functions in massively multiplayer online games.
153-160
Short papers
Artwork paper
Artwork submissions
Demo submissions
- Mario Márquez Lartigue, Pedro González, Kiyoshi Osawa:
Mutable cinema, a participatory narrative engine.
181-182
- M. C. Lim, Tele Tan, A. Hutchison, L. Li, Mihai Lazarescu:
Chameleon art: a platform for interactive art production.
183
- Yu Uchida, Mami Naito, Shiho Hirayama, Masa Inakage:
Interaction based on function of a table in real world with "Kage no Sekai".
184
- Yasuhiro Sakamoto, Yu Sudo, Masa Inakage:
Zoetmorerope: non-optical physical space 3d-animation.
185
- Owen Noel Newton Fernando, Imiyage Janaka Prasad Wijesena, Adrian David Cheok, Wei Liu, Naoko Tosa:
BlogWall: personal and poetic expressions.
186
Abstract submissions
Copyright © Mon Mar 15 03:32:42 2010
by Michael Ley (ley@uni-trier.de)