Masahiko Inakage
List of publications from the DBLP Bibliography Server - FAQ
![]() | 2010 | |
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44 | ![]() ![]() ![]() ![]() ![]() ![]() | Takuo Imbe, Fumitaka Ozaki, Shin Kiyasu, Yusuke Mizukami, Shuichi Ishibashi, Masa Inakage, Naohito Okude, Adrian David Cheok, Masahiko Inami, Maki Sugimoto: Myglobe: a navigation service based on cognitive maps. Tangible and Embedded Interaction 2010: 189-192 |
2009 | ||
43 | ![]() ![]() ![]() ![]() ![]() ![]() | Izumi Yagi, Yu Ebihara, Tamaki Inada, Yoshiki Tanaka, Maki Sugimoto, Masahiko Inami, Adrian David Cheok, Naohito Okude, Masahiko Inakage: Yaminabe YAMMY: an interactive cooking pot that uses feeling as spices. Advances in Computer Entertainment Technology 2009: 419-420 |
42 | ![]() ![]() ![]() ![]() ![]() ![]() | Takayuki Miyauchi, Ami Yao, Takahiro Nemoto, Masahiko Inami, Masahiko Inakage, Naohito Okude, Adrian David Cheok, Maki Sugimoto: Urban treasure: new approach for collaborative local recommendation engine. Advances in Computer Entertainment Technology 2009: 460 |
41 | ![]() ![]() ![]() ![]() ![]() ![]() | Fumitaka Ozaki, Takuo Imbe, Shin Kiyasu, Yuta Sugiura, Yusuke Mizukami, Shuichi Ishibashi, Maki Sugimoto, Masahiko Inami, Adrian David Cheok, Naohito Okude, Masahiko Inakage: MYGLOBE: cognitive map as communication media. SIGGRAPH Posters 2009 |
40 | ![]() ![]() ![]() ![]() ![]() ![]() | Satoru Tokuhisa, Takaaki Ishizawa, Yoshimasa Niwa, Kenji Kasuya, Atsuro Ueki, Sho Hashimoto, Kazuhiko Koriyama, Masa Inakage: xtel: a development environment to support rapid prototyping of "ubiquitous content". Tangible and Embedded Interaction 2009: 323-330 |
2008 | ||
39 | ![]() ![]() ![]() ![]() ![]() ![]() | Masa Inakage, Adrian David Cheok: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2008, Yokohama, Japan, December 3-5, 2008 ACM 2008 |
38 | ![]() ![]() ![]() ![]() ![]() ![]() | Yoshimasa Niwa, Satoru Tokuhisa, Masa Inakage: Talktic: a development environment for pervasive computing applications. Advances in Computer Entertainment Technology 2008: 34-41 |
37 | ![]() ![]() ![]() ![]() ![]() ![]() | Yu Nagao, Haruka Yamaguchi, Kazuhiro Harada, Kaori Omura, Kenta Kawano, Masa Inakage: Whadget: animation using perceptual interaction through personified hand gestures. Advances in Computer Entertainment Technology 2008: 402 |
36 | ![]() ![]() ![]() ![]() ![]() ![]() | Atsumi Osada, Sae Takeshita, Machi Miyahara, Masa Inakage: KAMI CHAT. Advances in Computer Entertainment Technology 2008: 403 |
35 | ![]() ![]() ![]() ![]() ![]() ![]() | Yu Sudo, Masa Inakage: Designing interaction and animation in YS-3: multi-layered interactive animation device. DIMEA 2008: 532-533 |
34 | ![]() ![]() ![]() ![]() ![]() ![]() | Yu Nagao, Haruka Yamaguchi, Kazuhiro Harada, Kaori Omura, Masa Inakage: Whadget: interactive animation using personification gesture expression of hand. SIGGRAPH Posters 2008: 102 |
33 | ![]() ![]() ![]() ![]() ![]() ![]() | Yu Sudo, Masa Inakage: YS-3: multi-layered interactive animation device. SIGGRAPH Posters 2008: 13 |
32 | ![]() ![]() ![]() ![]() ![]() ![]() | Yu Uchida, Masa Inakage: KAGEO. SIGGRAPH Posters 2008: 86 |
31 | ![]() ![]() ![]() ![]() ![]() ![]() | Atsuro Ueki, Masa Inakage: Facilitating public awareness - the design of information distribution for communication in future workplaces. Journal of Visualization and Computer Animation 19(1): 37-47 (2008) |
2007 | ||
30 | ![]() ![]() ![]() ![]() ![]() ![]() | Masa Inakage, Newton Lee, Manfred Tscheligi, Regina Bernhaupt, Stéphane Natkin: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2007, Salzburg, Austria, June 13-15, 2007 ACM 2007 |
29 | ![]() ![]() ![]() ![]() ![]() ![]() | Yuichiro Katsumoto, Masa Inakage: Amagatana. ACM Multimedia 2007: 361-362 |
28 | ![]() ![]() ![]() ![]() ![]() ![]() | Tomohisa Tomida, Atsuro Ueki, Masa Inakage: miXer: the communication entertainment content by using "entrainment phenomenon" and "bio-feedback". ACM Multimedia 2007: 367-368 |
27 | ![]() ![]() ![]() ![]() ![]() ![]() | Satoru Tokuhisa, Yukinari Iwata, Masa Inakage: Rhythmism: a VJ performance system with maracas based devices. Advances in Computer Entertainment Technology 2007: 204-207 |
26 | ![]() ![]() ![]() ![]() ![]() ![]() | Tomohisa Tomida, Anna Ishihara, Atsuro Ueki, Yoshitaka Tomari, Kensuke Fukushima, Masa Inakage: MiXer: the communication entertainment content by using "entrainment phenomenon" and "bio-feedback". Advances in Computer Entertainment Technology 2007: 286-287 |
25 | ![]() ![]() ![]() ![]() ![]() ![]() | Takuya Abe, Tomoyuki Nazu, Masa Inakage: Collaborative immersive gaming over the high speed internet. Advances in Computer Entertainment Technology 2007: 290-291 |
24 | ![]() ![]() ![]() ![]() ![]() ![]() | Atsuro Ueki, Maiko Kamata, Masa Inakage: Tabby: designing of coexisting entertainment content in everyday life by expanding the design of furniture. Advances in Computer Entertainment Technology 2007: 72-78 |
23 | ![]() ![]() ![]() ![]() ![]() ![]() | Masa Inakage: Media design aesthetics: emotional and entertaining experience design for the ubiquitous society. DIMEA 2007: 1 |
22 | ![]() ![]() ![]() ![]() ![]() ![]() | Yu Uchida, Mami Naito, Shiho Hirayama, Masa Inakage: Interaction based on function of a table in real world with "Kage no Sekai". DIMEA 2007: 184 |
21 | ![]() ![]() ![]() ![]() ![]() ![]() | Yasuhiro Sakamoto, Yu Sudo, Masa Inakage: Zoetmorerope: non-optical physical space 3d-animation. DIMEA 2007: 185 |
20 | ![]() ![]() ![]() ![]() ![]() ![]() | Hiroko Uchiyama, Makoto Danjou, Ayako Tateishi, Yuko Masunaga, Masa Inakage: Artistically-based technique for aging of the facial modeling. DIMEA 2007: 187 |
19 | ![]() ![]() ![]() ![]() ![]() ![]() | Yasuhiro Sakamoto, Yu Sudo, Masa Inakage: Technical method of Zoetmorerope. DIMEA 2007: 188-189 |
18 | ![]() ![]() ![]() ![]() ![]() ![]() | Adrian David Cheok, Masahiko Inami, Owen Noel Newton Fernando, Masa Inakage, Tim Robert Merritt: Explorations on interactive interfaces using cuteness. DIMEA 2007: 3 |
17 | ![]() ![]() ![]() ![]() ![]() ![]() | Masa Inakage: Collective creativity: toward a new paradigm for creative culture. DIMEA 2007: 8 |
2006 | ||
16 | ![]() ![]() ![]() ![]() ![]() ![]() | Yuichiro Katsumoto, Erika Kanai, Nadya Kirillova, Kaori Higashi, Hokuto Miura, Takashi Matsumoto, Reiko Sasaki, Masa Inakage: InScene: a communication device which uses incenses. Advances in Computer Entertainment Technology 2006: 34 |
15 | ![]() ![]() ![]() ![]() ![]() ![]() | Kenji Iguchi, Masa Inakage: Morel: remotely launchable outdoor playthings. Advances in Computer Entertainment Technology 2006: 35 |
14 | ![]() ![]() ![]() ![]() ![]() ![]() | Kyoichi Sakamoto, Kenji Saito, Masa Inakage, Aya Shigefuji, Anna Takahashi: POCOMZ: the ambient media device with IM "wija". Advances in Computer Entertainment Technology 2006: 39 |
13 | ![]() ![]() ![]() ![]() ![]() ![]() | Andy Yamada, Tomoyuki Nezu, Masa Inakage: Andrew Rivolski: multi-display cooperation game. Advances in Computer Entertainment Technology 2006: 46 |
12 | ![]() ![]() ![]() ![]() ![]() ![]() | Tsuyoshi Hisamatsu, Andy Yamada, Tomoyuki Nezu, Toshimasa Yamazaki, Kazunori Sugiura, Masahiko Inakage, Osamu Nakamura, Jun Murai: Andrew Rivolski: multi-display cooperation game over the internet. NETGAMES 2006: 52 |
11 | ![]() ![]() ![]() ![]() ![]() ![]() | Satoru Tokuhisa, Susuke Okubo, Ken Suguro, Taku Kotabe, Masa Inakage: MYSQ: : an entertainment system based on content creation directly linked to communication. Computers in Entertainment 4(3): (2006) |
2005 | ||
10 | ![]() ![]() ![]() ![]() ![]() ![]() | Satoru Tokuhisa, Alice Ding, Masa Inakage: Tri-Story as "intuitive cinema" interactive storytelling based on physical action for multi-screen. Advances in Computer Entertainment Technology 2005: 314-317 |
9 | ![]() ![]() ![]() ![]() ![]() ![]() | Akira Wakita, Motohiro Tanji, Sohei Kitada, Midori Shibutani, Hiroko Uchiyama, Masa Inakage: A Coordination Model for Wearable Fashion. ISWC 2005: 216-217 |
2004 | ||
8 | ![]() ![]() ![]() ![]() ![]() ![]() | Satoru Tokuhisa, Taku Kotabe, Masa Inakage: atMOS: self expression movie generating system for 3G mobile communication. MUM 2004: 199-206 |
7 | ![]() ![]() ![]() ![]() ![]() ![]() | Yasushi Kiyoki, Masa Inakage, Masahiko Satoh, Masaru Tomita: Future Directions for Cyber Knowledge and Databases. SAINT Workshops 2004: 495-501 |
2003 | ||
6 | ![]() ![]() ![]() ![]() ![]() ![]() | Tomoki Saso, Takeru Tamayama, Masa Inakage: Beyond-me site: two-handed interface for 3D drawing in MR. GRAPHITE 2003: 275-276 |
5 | ![]() ![]() ![]() ![]() ![]() ![]() | Asuka Tohda, Kazuyuki Okada, Masa Inakage: SS-3d: a collaborative tool for shooting-preproduction with Web3D. GRAPHITE 2003: 279-280 |
4 | ![]() ![]() ![]() ![]() ![]() ![]() | Tomoki Issac Saso, Kenji Iguchi, Masa Inakage: Little red: storytelling in mixed reality. SIGGRAPH 2003 |
3 | ![]() ![]() ![]() ![]() ![]() ![]() | Genki Shimomura, Yasutaka Mori, Satoshi Yoshida, Masa Inakage: Item.tv: online game of "symphonic" media. SIGGRAPH Web Graphics 2003 |
1991 | ||
2 | ![]() ![]() ![]() ![]() ![]() ![]() | Masa Inakage: Volume tracing of atmospheric environments. The Visual Computer 7(2): 104-113 (1991) |
1986 | ||
1 | ![]() ![]() ![]() ![]() ![]() ![]() | Masa Inakage: Caustics and specular reflection models for spherical objects and lenses. The Visual Computer 2(6): 379-383 (1986) |