2009 | ||
---|---|---|
64 | Jason Alexander, Andy Cockburn, Stephen Fitchett, Carl Gutwin, Saul Greenberg: Revisiting read wear: analysis, design, and evaluation of a footprints scrollbar. CHI 2009: 1665-1674 | |
63 | Susanne Tak, Andy Cockburn, Keith Humm, David Ahlström, Carl Gutwin, Joey Scarr: Improving Window Switching Interfaces. INTERACT (2) 2009: 187-200 | |
2008 | ||
62 | Philip Quinn, Andy Cockburn, Indratmo, Carl Gutwin: An investigation of dynamic landmarking functions. AVI 2008: 322-325 | |
61 | Erum Tanvir, Jonathan Cullen, Pourang Irani, Andy Cockburn: AAMU: adaptive activation area menus for improving selection in cascading pull-down menus. CHI 2008: 1381-1384 | |
60 | Volkert Buchmann, Mark Billinghurst, Andy Cockburn: Directional interfaces for wearable augmented reality. CHINZ 2008: 47-54 | |
59 | Jason Alexander, Andy Cockburn: An empirical characterisation of electronic document navigation. Graphics Interface 2008: 123-130 | |
58 | Andy Cockburn, Amy K. Karlson, Benjamin B. Bederson: A review of overview+detail, zooming, and focus+context interfaces. ACM Comput. Surv. 41(1): (2008) | |
2007 | ||
57 | Mark S. Hancock, M. Sheelagh T. Carpendale, Andy Cockburn: Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques. CHI 2007: 1147-1156 | |
56 | Andy Cockburn, Per Ola Kristensson, Jason Alexander, Shumin Zhai: Hard lessons: effort-inducing interfaces benefit spatial learning. CHI 2007: 1571-1580 | |
55 | Andy Cockburn, Carl Gutwin, Saul Greenberg: A predictive model of menu performance. CHI 2007: 627-636 | |
54 | Gonzalo Ramos, Andy Cockburn, Ravin Balakrishnan, Michel Beaudouin-Lafon: Pointing lenses: facilitating stylus input through visual-and motor-space magnification. CHI 2007: 757-766 | |
53 | Julian Looser, Mark Billinghurst, Raphael Grasset, Andy Cockburn: An evaluation of virtual lenses for object selection in augmented reality. GRAPHITE 2007: 203-210 | |
2006 | ||
52 | Carl Gutwin, Andy Cockburn: Improving list revisitation with ListMaps. AVI 2006: 396-403 | |
51 | Andy Cockburn, Carl Gutwin, Jason Alexander: Faster document navigation with space-filling thumbnails. CHI 2006: 1-10 | |
50 | Volkert Jurgens, Andy Cockburn, Mark Billinghurst: Depth cues for augmented reality stakeout. CHINZ 2006: 117-124 | |
49 | Jörg Hauber, Holger Regenbrecht, Mark Billinghurst, Andy Cockburn: Spatiality in videoconferencing: trade-offs between efficiency and social presence. CSCW 2006: 413-422 | |
48 | Andy Cockburn, Andrew Gin: Faster cascading menu selections with enlarged activation areas. Graphics Interface 2006: 65-71 | |
47 | Andy Cockburn, Philip Brock: Human on-line response to visual and motor target expansion. Graphics Interface 2006: 81-87 | |
2005 | ||
46 | Mark Billinghurst, Andy Cockburn: User Interfaces 2005, Sixth Australasian User Interface Conference (AUIC 2005), Newcastle, NSW, Australia, January/February 2005 Australian Computer Society 2005 | |
45 | L. Rennie, Andy Cockburn: Aiding Text Entry of Foreign Alphabets with Visual Keyboard Plus. AUIC 2005: 119-125 | |
44 | Timothy N. Wright, Andy Cockburn: Evaluation of Two Textual Programming Notations for Children. AUIC 2005: 55-62 | |
43 | Scott Blinman, Andy Cockburn: Program Comprehension: Investigating the Effects of Naming Style and Documentation. AUIC 2005: 73-78 | |
42 | Andy Cockburn, Joshua Savage, Andrew Wallace: Tuning and testing scrolling interfaces that automatically zoom. CHI 2005: 71-80 | |
41 | Michael Moyle, Andy Cockburn: A flick in the right direction: a case study of gestural input. Behaviour & IT 24(4): 275-288 (2005) | |
40 | Steve Jones, Matt Jones, Gary Marsden, Dynal Patel, Andy Cockburn: An evaluation of integrated zooming and scrolling on small screens. International Journal of Man-Machine Studies 63(3): 271-303 (2005) | |
2004 | ||
39 | Andy Cockburn: User Interfaces 2004, Fifth Australasian User Interface Conference (AUIC2004), Dunedin, New Zealand, 18-22 January 2004 Australian Computer Society 2004 | |
38 | Andrew Wallace, Joshua Savage, Andy Cockburn: Rapid Visual Flow: How Fast Is Too Fast? AUIC 2004: 117-122 | |
37 | Andy Cockburn: Revisiting 2D vs 3D Implications on Spatial Memory. AUIC 2004: 25-31 | |
36 | Julian Looser, Mark Billinghurst, Andy Cockburn: Through the looking glass: the use of lenses as an interface tool for Augmented Reality interfaces. GRAPHITE 2004: 204-211 | |
35 | Volkert Buchmann, Stephen Violich, Mark Billinghurst, Andy Cockburn: FingARtips: gesture based direct manipulation in Augmented Reality. GRAPHITE 2004: 212-221 | |
34 | Andy Cockburn, Bruce J. McKenzie: Evaluating spatial memory in two and three dimensions. Int. J. Hum.-Comput. Stud. 61(3): 359-373 (2004) | |
2003 | ||
33 | Michael Jasonsmith, Andy Cockburn: Get a Way Back: Evaluating Retrieval from History Lists. AUIC 2003: 33-38 | |
32 | Michael Moyle, Andy Cockburn: The Design and Evaluation of a Flick Gesture for `Back' and `Forward' in Web Browsers. AUIC 2003: 39-46 | |
31 | Timothy N. Wright, Andy Cockburn: A language and task-based taxonomy of programming environments. HCC 2003: 192-194 | |
30 | Mark D. Apperley, Philip Carter, Clare Churcher, Andy Cockburn, Matt Jones, Brenda Lobb, Kevin Novins, Chris Phillips, William Wong: State of the Art: HCI in New Zealand. INTERACT 2003 | |
29 | Andy Cockburn, Matthew Smith: Hidden messages: evaluating the efficiency of code elision in program navigation. Interacting with Computers 15(3): 387-407 (2003) | |
2002 | ||
28 | Lee Butts, Andy Cockburn: An Evaluation of Mobile Phone Text Input Methods. AUIC 2002: 55-59 | |
27 | Andy Cockburn, Bruce J. McKenzie: Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments. CHI 2002: 203-210 | |
26 | Michael Moyle, Andy Cockburn: Gesture navigation: an alternative 'back' for the future. CHI Extended Abstracts 2002: 822-823 | |
25 | Timothy N. Wright, Andy Cockburn: Mulspren: a MUltiple Language Simulation PRogramming ENvironment. HCC 2002: 101-103 | |
24 | Timothy N. Wright, Andy Cockburn: Evaluating Computer-Supported Collaboration for a Problem-Solving Task. ICCE 2002: 266-267 | |
23 | Timothy N. Wright, Andy Cockburn: Mulspren: a MUltiple Language Simulation PRogramming ENvironment. IEEE Symposia on Human Centric Computing Languages and Environments 2002: 101-103 | |
22 | Andy Cockburn, Bruce J. McKenzie, Michael Jasonsmith: Pushing back: evaluating a new behaviour for the back and forward buttons in web browsers. Int. J. Hum.-Comput. Stud. 57(5): 397-414 (2002) | |
2001 | ||
21 | Andy Cockburn, Bruce J. McKenzie: 3D or not 3D? evaluating the effect of the third dimension in a document management system. CHI 2001: 434-441 | |
20 | Bruce J. McKenzie, Andy Cockburn: An Empirical Analysis of Web Page Revisitation. HICSS 2001 | |
19 | Andy Cockburn: Supporting tailorable program visualisation through literate programming and fisheye views. Information & Software Technology 43(13): 745-758 (2001) | |
18 | Andy Cockburn, Bruce J. McKenzie: What do web users do? An empirical analysis of web use. Int. J. Hum.-Comput. Stud. 54(6): 903-922 (2001) | |
17 | Andy Cockburn, Timothy C. Bell, Bruce J. McKenzie: Death to the Office of the Nineties: An HCI Perspective on Some Problems in Modern Office Information Systems. Journal of Research and Practice in Information Technology 33(1): 68-82 (2001) | |
1998 | ||
16 | Andy Cockburn, Tim Bell: Extending HCI in the computer science curriculum. ACSE 1998: 113-120 | |
15 | Andy Cockburn, Andrew Bryant: Cleogo: Collaborative and Multi-Metaphor Programming for Kids. APCHI 1998: 189-195 | |
14 | Philip Weir, Andy Cockburn: Distortion-oriented Workspace Awareness in DOME. BCS HCI 1998: 239-252 | |
13 | Andy Cockburn, Saul Greenberg: The design and evolution of TurboTurtle, a collaborative microworld for exploring Newtonian physics. Int. J. Hum.-Comput. Stud. 48(6): 777-801 (1998) | |
1997 | ||
12 | Andy Cockburn, Neville Churcher: Towards literate tools for novice programmers. ACSE 1997: 107-116 | |
11 | Neville Churcher, Andy Cockburn: An immersion model for software engineering projects. ACSE 1997: 163-169 | |
10 | Andy Cockburn, Tony Dale: CEVA: a tool for collaborative video analysis. GROUP 1997: 47-55 | |
9 | Andy Cockburn, Andrew Bryant: Leogo: An Equal Opportunity User Interface for Programming. J. Vis. Lang. Comput. 8(5-6): 601-619 (1997) | |
1996 | ||
8 | Saul Greenberg, Carl Gutwin, Andy Cockburn: Using Disortion-Oriented Displays to Support Workspace Awareness. BCS HCI 1996: 299-314 | |
7 | Andy Cockburn, Saul Greenberg: Children's Collaboration Styles in a Newtonian Microworld. CHI Conference Companion 1996: 181-182 | |
6 | Saul Greenberg, Carl Gutwin, Andy Cockburn: Awareness Through Fisheye Views in Relaxed-WYSIWIS Groupware. Graphics Interface 1996: 28-38 | |
5 | Steve Jones, Andy Cockburn: A Study of Navigational Support Provided by World Wide Web Browsing Applications. Hypertext 1996: 161-169 | |
4 | Andy Cockburn, Steve Jones: Which way now? Analysing and easing inadequacies in WWW navigation. Int. J. Hum.-Comput. Stud. 45(1): 105-129 (1996) | |
1995 | ||
3 | Andy Cockburn, Steve Jones: Four Principles of Groupware Design. Interacting with Computers 7(2): 195-210 (1995) | |
1993 | ||
2 | Andy Cockburn, Saul Greenberg: Making contact: getting the group communicating with groupware. COOCS 1993: 31-41 | |
1 | Andy Cockburn, Harold W. Thimbleby: Reducing user effort in collaboration support. IUI 1993: 215-218 |