2009 | ||
---|---|---|
45 | Nadathur Satish, Mark Harris, Michael Garland: Designing efficient sorting algorithms for manycore GPUs. IPDPS 2009: 1-10 | |
44 | Nathan Bell, Michael Garland: Implementing sparse matrix-vector multiplication on throughput-oriented processors. SC 2009 | |
43 | Jingyi Jin, Michael Garland, Edgar A. Ramos: MLS-based scalar fields over triangle meshes and their application in mesh processing. SI3D 2009: 145-153 | |
42 | Christian Lauterbach, Michael Garland, Shubhabrata Sengupta, David Luebke, Dinesh Manocha: Fast BVH Construction on GPUs. Comput. Graph. Forum 28(2): 375-384 (2009) | |
41 | Jonathan Cohen, Michael Garland: Solving Computational Problems with GPU Computing. Computing in Science and Engineering 11(5): 58-63 (2009) | |
2008 | ||
40 | Michael Garland: Sparse matrix computations on manycore GPU's. DAC 2008: 2-6 | |
39 | Apeksha Godiyal, Jared Hoberock, Michael Garland, John C. Hart: Rapid Multipole Graph Drawing on the GPU. Graph Drawing 2008: 90-101 | |
38 | John Nickolls, Ian Buck, Michael Garland, Kevin Skadron: Scalable Parallel Programming with CUDA. ACM Queue 6(2): 40-53 (2008) | |
37 | Scott Kircher, Michael Garland: Free-form motion processing. ACM Trans. Graph. 27(2): (2008) | |
36 | Michael Garland, Scott Le Grand, John Nickolls, Joshua Anderson, Jim Hardwick, Scott Morton, Everett Phillips, Yao Zhang, Vasily Volkov: Parallel Computing Experiences with CUDA. IEEE Micro 28(4): 13-27 (2008) | |
35 | Yuntao Jia, Jared Hoberock, Michael Garland, John C. Hart: On the Visualization of Social and other Scale-Free Networks. IEEE Trans. Vis. Comput. Graph. 14(6): 1285-1292 (2008) | |
2007 | ||
34 | Alexander G. Belyaev, Michael Garland: Proceedings of the Fifth Eurographics Symposium on Geometry Processing, Barcelona, Spain, July 4-6, 2007 Eurographics Association 2007 | |
33 | Shen Dong, Michael Garland: Iterative Methods for Improving Mesh Parameterizations. Shape Modeling International 2007: 199-210 | |
2006 | ||
32 | Steve Zelinka, Michael Garland: Surfacing by numbers. Graphics Interface 2006: 107-113 | |
31 | Shen Dong, Peer-Timo Bremer, Michael Garland, Valerio Pascucci, John C. Hart: Spectral surface quadrangulation. ACM Trans. Graph. 25(3): 1057-1066 (2006) | |
30 | Scott Kircher, Michael Garland: Editing arbitrarily deforming surface animations. ACM Trans. Graph. 25(3): 1098-1107 (2006) | |
29 | Samuel Atlan, Michael Garland: Interactive Multiresolution Editing and Display of Large Terrains. Comput. Graph. Forum 25(2): 211-223 (2006) | |
28 | Yuan Zhou, Michael Garland: Interactive Point-Based Rendering of Higher-Order Tetrahedral Data. IEEE Trans. Vis. Comput. Graph. 12(5): 1229-1236 (2006) | |
27 | Gautam Kumar, Michael Garland: Visual Exploration of Complex Time-Varying Graphs. IEEE Trans. Vis. Comput. Graph. 12(5): 805-812 (2006) | |
2005 | ||
26 | Steve Zelinka, Hui Fang, Michael Garland, John C. Hart: Interactive material replacement in photographs. Graphics Interface 2005: 227-232 | |
25 | Youngihn Kho, Michael Garland: Sketching mesh deformations. SI3D 2005: 147-154 | |
24 | Timothy Gatzke, Cindy Grimm, Michael Garland, Steve Zelinka: Curvature Maps for Local Shape Comparison. SMI 2005: 246-255 | |
23 | Michael Garland, Yuan Zhou: Quadric-based simplification in any dimension. ACM Trans. Graph. 24(2): 209-239 (2005) | |
22 | Youngihn Kho, Michael Garland: Sketching mesh deformations. ACM Trans. Graph. 24(3): 934 (2005) | |
21 | Shen Dong, Scott Kircher, Michael Garland: Harmonic functions for quadrilateral remeshing of arbitrary manifolds. Computer Aided Geometric Design 22(5): 392-423 (2005) | |
20 | Eric Shaffer, Michael Garland: A Multiresolution Representation for Massive Meshes. IEEE Trans. Vis. Comput. Graph. 11(2): 139-148 (2005) | |
2004 | ||
19 | Yuan Zhou, Michael Garland, Robert Haber: Pixel-Exact Rendering of Spacetime Finite Element Solutions. IEEE Visualization 2004: 425-432 | |
18 | Andrew Y. Wu, Michael Garland, Jiawei Han: Mining scale-free networks using geodesic clustering. KDD 2004: 719-724 | |
17 | Steve Zelinka, Michael Garland: Mesh Modelling with Curve Analogies. Pacific Conference on Computer Graphics and Applications 2004: 94-98 | |
16 | Reza Abedi, Shuo-Heng Chung, Jeff Erickson, Yong Fan, Michael Garland, Damrong Guoy, Robert Haber, John M. Sullivan, Shripad Thite, Yuan Zhou: Spacetime meshing with adaptive refinement and coarsening. Symposium on Computational Geometry 2004: 300-309 | |
15 | Steve Zelinka, Michael Garland: Similarity-Based Surface Modelling Using Geodesic Fans. Symposium on Geometry Processing 2004: 209-218 | |
14 | Xinlai Ni, Michael Garland, John C. Hart: Fair morse functions for extracting the topological structure of a surface mesh. ACM Trans. Graph. 23(3): 613-622 (2004) | |
13 | Steve Zelinka, Michael Garland: Jump map-based interactive texture synthesis. ACM Trans. Graph. 23(4): 930-962 (2004) | |
2003 | ||
12 | Steve Zelinka, Michael Garland: Interactive Texture Synthesis on Surfaces using Jump Maps. Rendering Techniques 2003: 90-96 | |
11 | Youngihn Kho, Michael Garland: User-guided simplification. SI3D 2003: 123-126 | |
10 | Steve Zelinka, Michael Garland: Mesh modelling with curve analogies. SIGGRAPH 2003 | |
2002 | ||
9 | Michael Garland, Eric Shaffer: A Multiphase Approach to Efficient Surface Simplification. IEEE Visualization 2002 | |
8 | Steve Zelinka, Michael Garland: Towards Real-Time Texture Synthesis with the Jump Map. Rendering Techniques 2002: 99-104 | |
7 | Steve Zelinka, Michael Garland: Permission grids: practical, error-bounded simplification. ACM Trans. Graph. 21(2): 207-229 (2002) | |
2001 | ||
6 | Eric Shaffer, Michael Garland: Efficient Adaptive Simplification of Massive Meshes. IEEE Visualization 2001 | |
5 | Michael Garland, Andrew J. Willmott, Paul S. Heckbert: Hierarchical face clustering on polygonal surfaces. SI3D 2001: 49-58 | |
1999 | ||
4 | Andrew J. Willmott, Paul S. Heckbert, Michael Garland: Face Cluster Radiosity. Rendering Techniques 1999: 293-304 | |
3 | Paul S. Heckbert, Michael Garland: Optimal triangulation and quadric-based surface simplification. Comput. Geom. 14(1-3): 49-65 (1999) | |
1998 | ||
2 | Michael Garland, Paul S. Heckbert: Simplifying surfaces with color and texture using quadric error metrics. IEEE Visualization 1998: 263-269 | |
1997 | ||
1 | Michael Garland, Paul S. Heckbert: Surface simplification using quadric error metrics. SIGGRAPH 1997: 209-216 |