![]() | 2010 | |
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39 | ![]() ![]() ![]() ![]() ![]() ![]() | William Baxter, Naga K. Govindaraju: Simple data-driven modeling of brushes. SI3D 2010: 135-142 |
2009 | ||
38 | ![]() ![]() ![]() ![]() ![]() ![]() | Bingsheng He, Mian Lu, Ke Yang, Rui Fang, Naga K. Govindaraju, Qiong Luo, Pedro V. Sander: Relational query coprocessing on graphics processors. ACM Trans. Database Syst. 34(4): (2009) |
2008 | ||
37 | ![]() ![]() ![]() ![]() ![]() ![]() | Brandon Lloyd, Chas Boyd, Naga K. Govindaraju: Fast computation of general Fourier Transforms on GPUS. ICME 2008: 5-8 |
36 | ![]() ![]() ![]() ![]() ![]() ![]() | Yuri Dotsenko, Naga K. Govindaraju, Peter-Pike J. Sloan, Charles Boyd, John Manferdelli: Fast scan algorithms on graphics processors. ICS 2008: 205-213 |
35 | ![]() ![]() ![]() ![]() ![]() ![]() | Bingsheng He, Wenbin Fang, Qiong Luo, Naga K. Govindaraju, Tuyong Wang: Mars: a MapReduce framework on graphics processors. PACT 2008: 260-269 |
34 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Brandon Lloyd, Yuri Dotsenko, Burton Smith, John Manferdelli: High performance discrete Fourier transforms on graphics processors. SC 2008: 2 |
33 | ![]() ![]() ![]() ![]() ![]() ![]() | Bingsheng He, Ke Yang, Rui Fang, Mian Lu, Naga K. Govindaraju, Qiong Luo, Pedro V. Sander: Relational joins on graphics processors. SIGMOD Conference 2008: 511-524 |
32 | ![]() ![]() ![]() ![]() ![]() ![]() | Brandon Lloyd, Naga K. Govindaraju, Cory Quammen, Steven E. Molnar, Dinesh Manocha: Logarithmic perspective shadow maps. ACM Trans. Graph. 27(4): (2008) |
2007 | ||
31 | ![]() ![]() ![]() ![]() ![]() ![]() | Ke Yang, Bingsheng He, Rui Fang, Mian Lu, Naga K. Govindaraju, Qiong Luo, Pedro V. Sander, Jiaoying Shi: In-memory grid files on graphics processors. DaMoN 2007: 5 |
30 | ![]() ![]() ![]() ![]() ![]() ![]() | Brandon Lloyd, Naga K. Govindaraju, Steven E. Molnar, Dinesh Manocha: Practical logarithmic rasterization for low-error shadow maps. Graphics Hardware 2007: 17-24 |
29 | ![]() ![]() ![]() ![]() ![]() ![]() | Avneesh Sud, Naga K. Govindaraju, Russell Gayle, Erik Andersen, Dinesh Manocha: Surface distance maps. Graphics Interface 2007: 35-42 |
28 | ![]() ![]() ![]() ![]() ![]() ![]() | Peter-Pike J. Sloan, Naga K. Govindaraju, Derek Nowrouzezahrai, John Snyder: Image-Based Proxy Accumulation for Real-Time Soft Global Illumination. Pacific Conference on Computer Graphics and Applications 2007: 97-105 |
27 | ![]() ![]() ![]() ![]() ![]() ![]() | Bingsheng He, Naga K. Govindaraju, Qiong Luo, Burton Smith: Efficient gather and scatter operations on graphics processors. SC 2007: 46 |
26 | ![]() ![]() ![]() ![]() ![]() ![]() | Rui Fang, Bingsheng He, Mian Lu, Ke Yang, Naga K. Govindaraju, Qiong Luo, Pedro V. Sander: GPUQP: query co-processing using graphics processors. SIGMOD Conference 2007: 1061-1063 |
25 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Dinesh Manocha: Fast continuous collision detection among deformable models using graphics processors. Computers & Graphics 31(1): 5-14 (2007) |
24 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Dinesh Manocha: Cache-efficient numerical algorithms using graphics hardware. Parallel Computing 33(10-11): 663-684 (2007) |
2006 | ||
23 | ![]() ![]() ![]() ![]() ![]() ![]() | Anastassia Ailamaki, Naga K. Govindaraju, Dinesh Manocha: Query Co-Processing on Commodity Hardware. ICDE 2006: 107 |
22 | ![]() ![]() ![]() ![]() ![]() ![]() | David P. Luebke, Mark Harris, Naga K. Govindaraju, Aaron E. Lefohn, Mike Houston, John D. Owens, Mark Segal, Matthew Papakipos, Ian Buck: S07 - GPGPU: general-purpose computation on graphics hardware. SC 2006: 208 |
21 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Scott Larsen, Jim Gray, Dinesh Manocha: Memory - A memory model for scientific algorithms on graphics processors. SC 2006: 89 |
20 | ![]() ![]() ![]() ![]() ![]() ![]() | Avneesh Sud, Naga K. Govindaraju, Russell Gayle, Dinesh Manocha: Interactive 3D distance field computation using linear factorization. SI3D 2006: 117-124 |
19 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Jim Gray, Ritesh Kumar, Dinesh Manocha: GPUTeraSort: high performance graphics co-processor sorting for large database management. SIGMOD Conference 2006: 325-336 |
18 | ![]() ![]() ![]() ![]() ![]() ![]() | Anastassia Ailamaki, Naga K. Govindaraju, Stavros Harizopoulos, Dinesh Manocha: Query Co-Processing on Commodity Processors. VLDB 2006: 1267 |
17 | ![]() ![]() ![]() ![]() ![]() ![]() | Avneesh Sud, Naga K. Govindaraju, Russell Gayle, Ilknur Kabul, Dinesh Manocha: Fast proximity computation among deformable models using discrete Voronoi diagrams. ACM Trans. Graph. 25(3): 1144-1153 (2006) |
16 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha: Fast and Reliable Collision Culling Using Graphics Hardware. IEEE Trans. Vis. Comput. Graph. 12(2): 143-154 (2006) |
15 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha: Efficient Collision Culling among Deformable Objects using Graphics Processors. Presence 15(1): 62-76 (2006) |
2005 | ||
14 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Dinesh Manocha: Efficient Relational Database Management using Graphics Processors. DaMoN 2005 |
13 | ![]() ![]() ![]() ![]() ![]() ![]() | Nico Galoppo, Naga K. Govindaraju, Michael Henson, Dinesh Manocha: LU-GPU: Efficient Algorithms for Solving Dense Linear Systems on Graphics Hardware. SC 2005: 3 |
12 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Michael Henson, Ming C. Lin, Dinesh Manocha: Interactive visibility ordering and transparency computations among geometric primitives in complex environments. SI3D 2005: 49-56 |
11 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Nikunj Raghuvanshi, Dinesh Manocha: Fast and Approximate Stream Mining of Quantiles and Frequencies Using Graphics Processors. SIGMOD Conference 2005: 611-622 |
10 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha: Fast and reliable collision detection using graphics processors. Symposium on Computational Geometry 2005: 384-385 |
9 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, David Knott, Nitin Jain, Ilknur Kabul, Rasmus Tamstorf, Russell Gayle, Ming C. Lin, Dinesh Manocha: Interactive collision detection between deformable models using chromatic decomposition. ACM Trans. Graph. 24(3): 991-999 (2005) |
8 | ![]() ![]() ![]() ![]() ![]() ![]() | Nitin Jain, Ilknur Kabul, Naga K. Govindaraju, Dinesh Manocha, Ming C. Lin: Multi-resolution collision handling for cloth-like simulations. Journal of Visualization and Computer Animation 16(3-4): 141-151 (2005) |
2004 | ||
7 | ![]() ![]() ![]() ![]() ![]() ![]() | Brandon Lloyd, Jeremy Wend, Naga K. Govindaraju, Dinesh Manocha: CC Shadow Volumes. Rendering Techniques 2004: 197-206 |
6 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Brandon Lloyd, Wei Wang, Ming C. Lin, Dinesh Manocha: Fast Computation of Database Operations using Graphics Processors. SIGMOD Conference 2004: 215-226 |
5 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha: Fast and reliable collision culling using graphics hardware. VRST 2004: 2-9 |
2003 | ||
4 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Stephane Redon, Ming C. Lin, Dinesh Manocha: CULLIDE: interactive collision detection between complex models in large environments using graphics hardware. Graphics Hardware 2003: 25-32 |
3 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, Dinesh Manocha: Interactive visibility culling in complex environments using occlusion-switches. SI3D 2003: 103-112 |
2 | ![]() ![]() ![]() ![]() ![]() ![]() | Naga K. Govindaraju, Brandon Lloyd, Sung-Eui Yoon, Avneesh Sud, Dinesh Manocha: Interactive shadow generation in complex environments. ACM Trans. Graph. 22(3): 501-510 (2003) |
2002 | ||
1 | ![]() ![]() ![]() ![]() ![]() ![]() | William V. Baxter III, Avneesh Sud, Naga K. Govindaraju, Dinesh Manocha: GigaWalk: Interactive Walkthrough of Complex Environments. Rendering Techniques 2002: 203-214 |