| 2009 |
45 | | Wayne Piekarski,
Bruce H. Thomas:
Through-Walls Collaboration.
IEEE Pervasive Computing 8(3): 42-49 (2009) |
| 2008 |
44 | | Aaron Stafford,
Bruce H. Thomas,
Wayne Piekarski:
Efficiency of techniques for mixed-space collaborative navigation.
ISMAR 2008: 181-182 |
43 | | Benjamin Avery,
Bruce H. Thomas,
Wayne Piekarski:
User evaluation of see-through vision for mobile outdoor augmented reality.
ISMAR 2008: 69-72 |
42 | | Aaron Stafford,
Wayne Piekarski,
Bruce H. Thomas:
HOG on a WIM.
VR 2008: 289-290 |
41 | | Ross T. Smith,
Bruce H. Thomas,
Wayne Piekarski:
Digital foam interaction techniques for 3D modeling.
VRST 2008: 61-68 |
| 2007 |
40 | | Ben Avery,
Wayne Piekarski,
Bruce H. Thomas:
Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments.
ISMAR 2007: 285-286 |
| 2006 |
39 | | Wayne Piekarski:
User Interfaces 2006, 7th Australasian User Interface Conference (AUIC 2006), Hobart, Tasmania, Australia, January 16-19 2005
Australian Computer Society 2006 |
38 | | Ben Avery,
Wayne Piekarski,
James R. Warren,
Bruce H. Thomas:
Evaluation of user satisfaction and learnability for outdoor augmented reality gaming.
AUIC 2006: 17-24 |
37 | | Aaron Stafford,
Wayne Piekarski,
Bruce H. Thomas:
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users.
ISMAR 2006: 165-172 |
36 | | Wayne Piekarski,
Ross Smith:
Robust gloves for 3D interaction in mobile outdoor AR environments.
ISMAR 2006: 251-252 |
35 | | Wayne Piekarski:
3D Modeling with the Tinmith Mobile Outdoor Augmented Reality System.
IEEE Computer Graphics and Applications 26(1): 14-17 (2006) |
| 2005 |
34 | | Ross Smith,
Wayne Piekarski,
Grant B. Wigley:
Hand Tracking For Low Powered Mobile AR User Interfaces.
AUIC 2005: 7-16 |
33 | | Ben Avery,
Bruce H. Thomas,
Joe Velikovsky,
Wayne Piekarski:
Outdoor Augmented Reality Gaming on Five Dollars a Day.
AUIC 2005: 79-88 |
32 | | Peter Hutterer,
Mark T. Smith,
Bruce H. Thomas,
Wayne Piekarski,
John Ankcorn:
Lightweight User Interfaces for Watch Based Displays.
AUIC 2005: 89-98 |
31 | | Keith Phillips,
Wayne Piekarski:
Possession techniques for interaction in real-time strategy augmented reality games.
Advances in Computer Entertainment Technology 2005: 2 |
30 | | Peter Hutterer,
Mark T. Smith,
John Ankcorn,
Wayne Piekarski,
Bruce H. Thomas:
A Lightweight UI Software Infrastructure for Wrist-Based Displays: If Your Microwave Oven Could Talk to Your Watch, What Would It Say?
ICITA (2) 2005: 265-270 |
29 | | Gary R. King,
Wayne Piekarski,
Bruce H. Thomas:
ARVino - Outdoor Augmented Reality Visualisation of Viticulture GIS Data.
ISMAR 2005: 52-55 |
| 2004 |
28 | | Hannah Slay,
Bruce H. Thomas,
Rudi Vernik,
Wayne Piekarski:
A Rapidly Adaptive Collaborative Ubiquitous Computing Environment to Allow Passive Detection of Marked Objects.
APCHI 2004: 420-430 |
27 | | Wayne Piekarski,
Bruce H. Thomas:
Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance.
ISMAR 2004: 162-171 |
26 | | Wayne Piekarski,
Ross Smith,
Bruce H. Thomas:
Designing Backpacks for High Fidelity Mobile Outdoor Augmented Reality.
ISMAR 2004: 280-281 |
25 | | Wayne Piekarski,
Ross Smith,
Grant B. Wigley,
Bruce H. Thomas,
David A. Kearney:
Mobile Hand Tracking Using FPGAs for Low Powered Augmented Reality.
ISWC 2004: 190-191 |
24 | | Wayne Piekarski,
Ben Avery,
Bruce H. Thomas,
Pierre Malbezin:
Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality.
VR 2004: 11-18 |
23 | | Wayne Piekarski,
Ben Avery,
Bruce H. Thomas,
Pierre Malbezin:
Colorplate: Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality.
VR 2004: 276 |
| 2003 |
22 | | Bruce H. Thomas,
Wayne Piekarski:
Outdoor virtual reality.
ISICT 2003: 226-231 |
21 | | Wayne Piekarski,
Bruce H. Thomas:
An Object-Oriented Software Architecture for 3D Mixed Reality Application.
ISMAR 2003: 247- |
20 | | Wayne Piekarski,
Ben Avery,
Bruce H. Thomas,
Pierre Malbezin:
Hybrid Indoor and Outdoor Tracking for Mobile 3D Mixed Reality.
ISMAR 2003: 266-267 |
19 | | Wayne Piekarski,
Bruce H. Thomas:
Tinmith-Mobile Outdoor Augmented Reality Modelling Demonstration.
ISMAR 2003: 317-318 |
18 | | Wayne Piekarski,
Bruce H. Thomas:
Augmented reality user interfaces and techniques for outdoor modelling.
SI3D 2003: 225-226 |
17 | | Bruce H. Thomas,
Gerald Quirchmayr,
Wayne Piekarski:
Through-Walls Communication for Medical Emergency Services.
Int. J. Hum. Comput. Interaction 16(3): 477-496 (2003) |
16 | | Aaron Toney,
Barrie Mulley,
Bruce H. Thomas,
Wayne Piekarski:
Social weight: designing to minimise the social consequences arising from technology use by the mobile professional.
Personal and Ubiquitous Computing 7(5): 309-320 (2003) |
| 2002 |
15 | | Wayne Piekarski,
Bruce H. Thomas:
The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling.
AUIC 2002: 61-70 |
14 | | Wayne Piekarski,
Bruce H. Thomas:
Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features.
ISMAR 2002: 269-270 |
13 | | Wayne Piekarski,
Bruce H. Thomas:
Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features.
ISMAR 2002: 321 |
12 | | Aaron Toney,
Barrie Mulley,
Bruce H. Thomas,
Wayne Piekarski:
Minimal Social Weight User Interactions for Wearable Computers in Business Suits.
ISWC 2002: 57-64 |
11 | | Bruce H. Thomas,
Nicholas Krul,
Benjamin Close,
Wayne Piekarski:
Usability and playability issues for arquake.
IWEC 2002: 455-462 |
10 | | Wayne Piekarski,
Bruce H. Thomas:
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality.
VR 2002: 287-288 |
9 | | Wayne Piekarski,
Bruce H. Thomas:
ARQuake: the outdoor augmented reality gaming system.
Commun. ACM 45(1): 36-38 (2002) |
8 | | Wayne Piekarski,
Bruce H. Thomas:
The Tinsmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling.
Journal of Research and Practice in Information Technology 34(2): 82-97 (2002) |
7 | | Bruce H. Thomas,
Benjamin Close,
John Donoghue,
John Squires,
Phillip De Bondi,
Wayne Piekarski:
First Person Indoor/Outdoor Augmented Reality Application: ARQuake.
Personal and Ubiquitous Computing 6(1): 75-86 (2002) |
6 | | Bruce H. Thomas,
Wayne Piekarski:
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment.
Virtual Reality 6(3): 167-180 (2002) |
| 2001 |
5 | | Wayne Piekarski,
Bruce H. Thomas:
Tinmith-evo5 -- An Architecture for Supporting Mobile Augmented Reality Environments.
ISAR 2001: 177-178 |
4 | | Wayne Piekarski,
Bruce H. Thomas:
Tinmith-Metro: New Outdoor Techniques for Creating City Models with an Augmented Reality Wearable Computer.
ISWC 2001: 31-38 |
| 2000 |
3 | | Bruce H. Thomas,
Benjamin Close,
John Donoghue,
John Squires,
Phillip De Bondi,
Michael Morris,
Wayne Piekarski:
ARQuake: An Outdoor/Indoor Augmented Reality First Person Application.
ISWC 2000: 139-146 |
| 1999 |
2 | | Wayne Piekarski,
Bruce H. Thomas,
David Hepworth,
Bernard K. Gunther,
Victor Demczuk:
An architecture for outdoor wearable computers to support augmented reality and multimedia applications.
KES 1999: 70-73 |
| 1998 |
1 | | Bruce H. Thomas,
Victor Demczuk,
Wayne Piekarski,
David Hepworth,
Bernard K. Gunther:
A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation.
ISWC 1998: 168-171 |