2009 | ||
---|---|---|
86 | Shane Porter, Michael R. Marner, Ulrich Eck, Christian Sandor, Bruce H. Thomas: Rundle Lantern in miniature: simulating large scale non-planar displays. Advances in Computer Entertainment Technology 2009: 311-314 | |
85 | Thuong N. Hoang, Bruce H. Thomas: In-situ refinement techniques for outdoor geo-referenced models using mobile AR. ISMAR 2009: 193-194 | |
84 | Michael R. Marner, Bruce H. Thomas, Christian Sandor: Physical-virtual tools for spatial augmented reality user interfaces. ISMAR 2009: 205-206 | |
83 | Ben Avery, Christian Sandor, Bruce H. Thomas: Improving Spatial Perception for Augmented Reality X-Ray Vision. VR 2009: 79-82 | |
82 | Bruce H. Thomas, Christian Sandor: What Wearable Augmented Reality Can Do for You. IEEE Pervasive Computing 8(2): 8-11 (2009) | |
81 | Wayne Piekarski, Bruce H. Thomas: Through-Walls Collaboration. IEEE Pervasive Computing 8(3): 42-49 (2009) | |
2008 | ||
80 | Marko Heinrich, Bruce H. Thomas, Stefan Müller, Christian Sandor: An augmented reality weather system. Advances in Computer Entertainment Technology 2008: 170-173 | |
79 | Akihiro Furuhira, Wynand Marais, Bruce H. Thomas: Supporting remote tangible robotic entertainment. Advances in Computer Entertainment Technology 2008: 412 | |
78 | Aaron Stafford, Bruce H. Thomas, Wayne Piekarski: Efficiency of techniques for mixed-space collaborative navigation. ISMAR 2008: 181-182 | |
77 | Thuong N. Hoang, Bruce H. Thomas: Augmented reality in-situ 3D model menu for outdoors. ISMAR 2008: 185-186 | |
76 | Marko Heinrich, Bruce H. Thomas, Stefan Müller: ARWeather - An Augmented Reality Weather ystem. ISMAR 2008: 187-188 | |
75 | Benjamin Avery, Bruce H. Thomas, Wayne Piekarski: User evaluation of see-through vision for mobile outdoor augmented reality. ISMAR 2008: 69-72 | |
74 | Aaron Stafford, Wayne Piekarski, Bruce H. Thomas: HOG on a WIM. VR 2008: 289-290 | |
73 | Ross T. Smith, Bruce H. Thomas, Wayne Piekarski: Digital foam interaction techniques for 3D modeling. VRST 2008: 61-68 | |
2007 | ||
72 | Kai Xu, Andrew Cunningham, Seok-Hee Hong, Bruce H. Thomas: GraphScape: integrated multivariate network visualization. APVIS 2007: 33-40 | |
71 | Ben Avery, Wayne Piekarski, Bruce H. Thomas: Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments. ISMAR 2007: 285-286 | |
70 | Jan Richter, Bruce H. Thomas, Maki Sugimoto, Masahiko Inami: Remote active tangible interactions. Tangible and Embedded Interaction 2007: 39-42 | |
2006 | ||
69 | Peter Hutterer, Benjamin Close, Bruce H. Thomas: TIDL: mixed presence groupware support for legacy and custom applications. AUIC 2006: 117-124 | |
68 | Hannah Slay, Bruce H. Thomas: Evaluation of a universal interaction and control device for use within multiple heterogeneous display ubiquitous environments. AUIC 2006: 129-136 | |
67 | Ben Avery, Wayne Piekarski, James R. Warren, Bruce H. Thomas: Evaluation of user satisfaction and learnability for outdoor augmented reality gaming. AUIC 2006: 17-24 | |
66 | Hannah Slay, Bruce H. Thomas: Interaction and visualisation across multiple displays in ubiquitous computing environments. Afrigraph 2006: 75-84 | |
65 | Aaron Stafford, Wayne Piekarski, Bruce H. Thomas: Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users. ISMAR 2006: 165-172 | |
64 | Bruce H. Thomas: Evaluation of three input techniques for selection and annotation of physical objects through an augmented reality view. ISMAR 2006: 33-36 | |
63 | Joanne Zucco, Bruce H. Thomas, Karen Grimmer: Evaluation of Four Wearable Computer Pointing Devices for Drag and Drop Tasks when Stationary and Walking. ISWC 2006: 29-36 | |
62 | Aaron Toney, Bruce H. Thomas, Wynand Marais: Managing Smart Garments. ISWC 2006: 91-94 | |
61 | Markus Stumptner, Bruce H. Thomas: Constraint-based livespaces configuration management. IUI 2006: 357-359 | |
60 | Aaron Toney, Bruce H. Thomas: Applying reach in direct manipulation user interfaces. OZCHI 2006: 393-396 | |
59 | Aaron Toney, Bruce H. Thomas: Considering Reach in Tangible and Table Top Design. Tabletop 2006: 57-58 | |
58 | Fang Chen, Peter Eades, Julien Epps, Serge Lichman, Benjamin Close, Peter Hutterer, Masa Takatsuka, Bruce H. Thomas, Mike Wu: ViCAT: Visualisation and Interaction on a Collaborative Access Table. Tabletop 2006: 59-62 | |
57 | Peter Hutterer, Benjamin Close, Bruce H. Thomas: Supporting Mixed Presence Groupware in Tabletop Applications. Tabletop 2006: 63-70 | |
2005 | ||
56 | Andrew Cunningham, Bruce H. Thomas: Target Motion Analysis Visualisation. APVIS 2005: 81-90 | |
55 | Ben Avery, Bruce H. Thomas, Joe Velikovsky, Wayne Piekarski: Outdoor Augmented Reality Gaming on Five Dollars a Day. AUIC 2005: 79-88 | |
54 | Peter Hutterer, Mark T. Smith, Bruce H. Thomas, Wayne Piekarski, John Ankcorn: Lightweight User Interfaces for Watch Based Displays. AUIC 2005: 89-98 | |
53 | Peter Hutterer, Mark T. Smith, John Ankcorn, Wayne Piekarski, Bruce H. Thomas: A Lightweight UI Software Infrastructure for Wrist-Based Displays: If Your Microwave Oven Could Talk to Your Watch, What Would It Say? ICITA (2) 2005: 265-270 | |
52 | Gary R. King, Wayne Piekarski, Bruce H. Thomas: ARVino - Outdoor Augmented Reality Visualisation of Viticulture GIS Data. ISMAR 2005: 52-55 | |
51 | Joanne Zucco, Bruce H. Thomas, Karen Grimmer: Evaluation of Three Wearable Computer Pointing Devices for Selection Tasks. ISWC 2005: 178-185 | |
50 | Bruce H. Thomas, Paul R. Calder: Supporting cartoon animation techniques in direct manipulation graphical user interfaces. Information & Software Technology 47(5): 339-355 (2005) | |
2004 | ||
49 | Hannah Slay, Bruce H. Thomas, Rudi Vernik, Wayne Piekarski: A Rapidly Adaptive Collaborative Ubiquitous Computing Environment to Allow Passive Detection of Marked Objects. APCHI 2004: 420-430 | |
48 | Nicholas Cooper, Aaron Keatley, Maria Dahlquist, Simon Mann, Hannah Slay, Joanne Zucco, Ross Smith, Bruce H. Thomas: Augmented Reality Chinese Checkers. Advances in Computer Entertainment Technology 2004: 117-126 | |
47 | Wayne Piekarski, Bruce H. Thomas: Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance. ISMAR 2004: 162-171 | |
46 | Wayne Piekarski, Ross Smith, Bruce H. Thomas: Designing Backpacks for High Fidelity Mobile Outdoor Augmented Reality. ISMAR 2004: 280-281 | |
45 | Wayne Piekarski, Ross Smith, Grant B. Wigley, Bruce H. Thomas, David A. Kearney: Mobile Hand Tracking Using FPGAs for Low Powered Augmented Reality. ISWC 2004: 190-191 | |
44 | Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierre Malbezin: Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. VR 2004: 11-18 | |
43 | Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierre Malbezin: Colorplate: Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. VR 2004: 276 | |
2003 | ||
42 | Robert Biddle, Bruce H. Thomas: User Interfaces 2003, Fourth Australasian User Interface Conference (AUIC2003), Adelaide, South Australia, February 2003 Australian Computer Society 2003 | |
41 | Tim Pattison, Bruce H. Thomas: Australasian Symposium on Information Visualisation, InVis.au, Adelaide, Australia, 2003 Australian Computer Society 2003 | |
40 | Todd Simcock, Stephen Peter Hillenbrand, Bruce H. Thomas: Developing a Location Based Tourist Guide Application. ACSW Frontiers 2003: 177-183 | |
39 | Hannah Slay, Matthew Phillips, Bruce H. Thomas, Rudi Vernik: Keg Master: a Graph-Aware Visual Editor for 3D Graphs. AUIC 2003: 99-103 | |
38 | Philipp Amann, Damien Bright, Gerald Quirchmayr, Bruce H. Thomas: Supporting Knowledge Management in Context-Aware and Pervasive Environments Using Event-Based Co-ordination. DEXA Workshops 2003: 929-935 | |
37 | Hannah Slay, Bruce H. Thomas, Rudi Vernik: An interaction model for universal interaction and control in multi display environments. ISICT 2003: 220-225 | |
36 | Bruce H. Thomas, Wayne Piekarski: Outdoor virtual reality. ISICT 2003: 226-231 | |
35 | Wayne Piekarski, Bruce H. Thomas: An Object-Oriented Software Architecture for 3D Mixed Reality Application. ISMAR 2003: 247- | |
34 | Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierre Malbezin: Hybrid Indoor and Outdoor Tracking for Mobile 3D Mixed Reality. ISMAR 2003: 266-267 | |
33 | Wayne Piekarski, Bruce H. Thomas: Tinmith-Mobile Outdoor Augmented Reality Modelling Demonstration. ISMAR 2003: 317-318 | |
32 | Aaron Toney, Lucy E. Dunne, Bruce H. Thomas, Susan P. Ashdown: A Shoulder Pad Insert Vibrotactile Display. ISWC 2003: 35-44 | |
31 | Wayne Piekarski, Bruce H. Thomas: Augmented reality user interfaces and techniques for outdoor modelling. SI3D 2003: 225-226 | |
30 | Bruce H. Thomas, Gerald Quirchmayr, Wayne Piekarski: Through-Walls Communication for Medical Emergency Services. Int. J. Hum. Comput. Interaction 16(3): 477-496 (2003) | |
29 | Aaron Toney, Barrie Mulley, Bruce H. Thomas, Wayne Piekarski: Social weight: designing to minimise the social consequences arising from technology use by the mobile professional. Personal and Ubiquitous Computing 7(5): 309-320 (2003) | |
2002 | ||
28 | Bruce H. Thomas, Hannah Slay, Rudi Vernik: Tangible User Interaction Using Augmented Reality. AUIC 2002: 13-20 | |
27 | Wayne Piekarski, Bruce H. Thomas: The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling. AUIC 2002: 61-70 | |
26 | Wayne Piekarski, Bruce H. Thomas: Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features. ISMAR 2002: 269-270 | |
25 | Wayne Piekarski, Bruce H. Thomas: Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features. ISMAR 2002: 321 | |
24 | Aaron Toney, Barrie Mulley, Bruce H. Thomas, Wayne Piekarski: Minimal Social Weight User Interactions for Wearable Computers in Business Suits. ISWC 2002: 57-64 | |
23 | Bruce H. Thomas, Nicholas Krul, Benjamin Close, Wayne Piekarski: Usability and playability issues for arquake. IWEC 2002: 455-462 | |
22 | Wayne Piekarski, Bruce H. Thomas: Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality. VR 2002: 287-288 | |
21 | Wayne Piekarski, Bruce H. Thomas: ARQuake: the outdoor augmented reality gaming system. Commun. ACM 45(1): 36-38 (2002) | |
20 | Bruce H. Thomas, James R. Warren: Guest Editors' Introduction. Interacting with Computers 14(3): 173-174 (2002) | |
19 | Bruce H. Thomas, Victor Demczuk: Which animation effects improve indirect manipulation? Interacting with Computers 14(3): 211-229 (2002) | |
18 | Wayne Piekarski, Bruce H. Thomas: The Tinsmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling. Journal of Research and Practice in Information Technology 34(2): 82-97 (2002) | |
17 | Bruce H. Thomas, Benjamin Close, John Donoghue, John Squires, Phillip De Bondi, Wayne Piekarski: First Person Indoor/Outdoor Augmented Reality Application: ARQuake. Personal and Ubiquitous Computing 6(1): 75-86 (2002) | |
16 | Bruce H. Thomas, Karen Grimmer, Joanne Zucco, Steve Milanese: Where Does the Mouse Go? An Investigation into the Placement of a Body-Attached TouchPad Mouse for Wearable Computers. Personal and Ubiquitous Computing 6(2): 97-112 (2002) | |
15 | Bruce H. Thomas, Wayne Piekarski: Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment. Virtual Reality 6(3): 167-180 (2002) | |
2001 | ||
14 | Matthew L. Davies, Bruce H. Thomas: An Animated 3D Manipulator for Distributed Collaborative Window-Based Applications. AUIC 2001: 116-123 | |
13 | Wayne Piekarski, Bruce H. Thomas: Tinmith-evo5 -- An Architecture for Supporting Mobile Augmented Reality Environments. ISAR 2001: 177-178 | |
12 | Wayne Piekarski, Bruce H. Thomas: Tinmith-Metro: New Outdoor Techniques for Creating City Models with an Augmented Reality Wearable Computer. ISWC 2001: 31-38 | |
11 | Hannah Slay, Matthew Phillips, Rudi Vernik, Bruce H. Thomas: Interaction Modes for Augmented Reality Visualization. InVis.au 2001: 71-75 | |
10 | Bruce H. Thomas, Paul R. Calder: Applying cartoon animation techniques to graphical user interfaces. ACM Trans. Comput.-Hum. Interact. 8(3): 198-222 (2001) | |
2000 | ||
9 | Bruce H. Thomas, Victor Demczuk: Evaluation of Animation Effects to Improve Indirect Manipulation. AUIC 2000: 110-117 | |
8 | Bruce H. Thomas, Benjamin Close, John Donoghue, John Squires, Phillip De Bondi, Michael Morris, Wayne Piekarski: ARQuake: An Outdoor/Indoor Augmented Reality First Person Application. ISWC 2000: 139-146 | |
1999 | ||
7 | Bruce H. Thomas, Karen Grimmer, Dan Makovec, Joanne Zucco, Bernard K. Gunther: Determination of Placement of a Body-Attached Mouse as a Pointing Input Device for Wearable Computers. ISWC 1999: 193-194 | |
6 | Wayne Piekarski, Bruce H. Thomas, David Hepworth, Bernard K. Gunther, Victor Demczuk: An architecture for outdoor wearable computers to support augmented reality and multimedia applications. KES 1999: 70-73 | |
1998 | ||
5 | Bruce H. Thomas: Warping to Enhance 3D User Interfaces. APCHI 1998: 169-175 | |
4 | Bruce H. Thomas, Victor Demczuk, Wayne Piekarski, David Hepworth, Bernard K. Gunther: A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation. ISWC 1998: 168-171 | |
1997 | ||
3 | Bruce H. Thomas, Susan Tyerman, Karen Grimmer: Evaluation of Three Input Mechanisms for Wearable Computers. ISWC 1997: 2-9 | |
1995 | ||
2 | Bruce H. Thomas, Paul R. Calder: Animating Direct Manipulation Interfaces. ACM Symposium on User Interface Software and Technology 1995: 3-12 | |
1 | Bruce H. Thomas, Paul R. Calder: Animating Widgets in the InterViews Toolkit. EWHCI 1995: 26-44 |