Christopher D. Shaw
Simon Fraser Universit
List of publications from the DBLP Bibliography Server - FAQother persons with the same name:
2009 | ||
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30 | Ji-Dong Yim, Christopher D. Shaw: Designing CALLY, : a cell-phone robot. CHI Extended Abstracts 2009: 2659-2662 | |
29 | Ji-Dong Yim, Christopher D. Shaw: CALLY: the cell-phone robot with affective expressions. HRI 2009: 319-320 | |
28 | Tiffany Barnes, L. Miguel Encarnação, Christopher D. Shaw: Serious Games. IEEE Computer Graphics and Applications 29(2): 18-19 (2009) | |
2008 | ||
27 | Chris Shaw, Lyn Bartram: Proceedings of the Graphics Interface 2008 Conference, May 28-30, 2008, Windsor, Ontario, Canada ACM Press 2008 | |
2006 | ||
26 | Justin Jang, Peter Wonka, William Ribarsky, Christopher D. Shaw: Punctuated simplification of man-made objects. The Visual Computer 22(2): 136-145 (2006) | |
2005 | ||
25 | Jin Hong, Dong Hyun Jeong, Christopher D. Shaw, William Ribarsky, Mark Borodovsky, Chang Geun Song: GVis: A Scalable Visualization Framework for Genomic Data. EuroVis 2005: 191-198 | |
24 | Ignacio Llamas, Alexander Powell, Jarek Rossignac, Christopher D. Shaw: Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications. Symposium on Solid and Physical Modeling 2005: 89-99 | |
2003 | ||
23 | Bradley P. Kram, Christopher D. Shaw: Multiple Camera Considerations in a View-Dependent Continuous Level of Detail Algorithm. Graphics Interface 2003: 201-208 | |
22 | Justin Jang, William Ribarsky, Christopher D. Shaw, Peter Wonka: Appearance-Preserving View-Dependent Visualization. IEEE Visualization 2003: 473-480 | |
21 | Tazama U. St. Julien, Christopher D. Shaw: Firefighter command training virtual environment. Richard Tapia Celebration of Diversity in Computing Conference 2003: 30-33 | |
20 | Jarek Rossignac, Mark Allen, Wayne J. Book, Ari Glezer, Imme Ebert-Uphoff, Christopher D. Shaw, David Rosen, Stephen Askins, Jing Bai, Paul Bosscher, Joshua Gargus, ByungMoon Kim, Ignacio Llamas, Austina Nguyen, Guang Yuan, Haihong Zhu: Finger Sculpting with Digital Clay: 3D Shape Input and Output through a Computer-Controlled Real Surfac. Shape Modeling International 2003: 229-234, 296 | |
19 | Ignacio Llamas, ByungMoon Kim, Joshua Gargus, Jarek Rossignac, Christopher D. Shaw: Twister: a space-warp operator for the two-handed editing of 3D shapes. ACM Trans. Graph. 22(3): 663-668 (2003) | |
2001 | ||
18 | David M. Krum, William Ribarsky, Christopher D. Shaw, Larry F. Hodges, Nickolas Faust: Situational visualization. VRST 2001: 143-150 | |
17 | David S. Ebert, Christopher D. Shaw: Minimally Immersive Flow Visualization. IEEE Trans. Vis. Comput. Graph. 7(4): 343-350 (2001) | |
2000 | ||
16 | David S. Ebert, Randall M. Rohrer, Christopher D. Shaw, Pradyut Panda, James M. Kukla, D. Aaron Roberts: Procedural shape generation for multi-dimensional data visualization. Computers & Graphics 24(3): 375-384 (2000) | |
1999 | ||
15 | Christopher D. Shaw, James A. Hall, David S. Ebert, D. Aaron Roberts: Interactive Lens Visualization Techniques. IEEE Visualization 1999: 155-160 | |
14 | Christopher D. Shaw, James A. Hall, Christine Blahut, David S. Ebert, D. Aaron Roberts: Using Shape to Visualize Multivariate Data. Workshop on New Paradigms in Information Visualization and Manipulation 1999: 17-20 | |
13 | Christopher D. Shaw, James M. Kukla, Ian Soboroff, David S. Ebert, Charles K. Nicholas, Amen Zwa, Ethan L. Miller, D. Aaron Roberts: Interactive Volumetric Information Visualization for Document Corpus Management. Int. J. on Digital Libraries 2(2-3): 144-156 (1999) | |
1998 | ||
12 | Christopher D. Shaw: Pain and Fatigue in Desktop VR. Graphics Interface 1998: 185-192 | |
1997 | ||
11 | David S. Ebert, Christopher D. Shaw, Amen Zwa, Ethan L. Miller, D. Aaron Roberts: Interactive Volumetric Information Visualization. Graphics Interface 1997: 121-128 | |
10 | David S. Ebert, Amen Zwa, Ethan L. Miller, Christopher D. Shaw, D. Aaron Roberts: Two-Handed Volumetric Document Corpus Management. IEEE Computer Graphics and Applications 17(4): 60-62 (1997) | |
9 | Christopher D. Shaw, Mark Green: THRED: A Two-Handed Design System. Multimedia Syst. 5(2): 126-139 (1997) | |
1996 | ||
8 | David S. Ebert, Christopher D. Shaw, Amen Zwa, Cindy Starr: Two-handed Interactive Stereoscopic Visualization. IEEE Visualization 1996: 205-210 | |
1994 | ||
7 | Christopher D. Shaw, Mark Green: Two-handed Polygonal Surface Design. ACM Symposium on User Interface Software and Technology 1994: 205-212 | |
1993 | ||
6 | Christopher D. Shaw, Mark Green: The MR Toolkit Peers Package and Experiment. VR 1993: 463-469 | |
5 | Christopher D. Shaw, Mark Green, Jiandong Liang, Yunqi Sun: Decoupled Simulation in Virtual Reality with the MR Toolkit. ACM Trans. Inf. Syst. 11(3): 287-317 (1993) | |
1992 | ||
4 | Christopher D. Shaw, Jiandong Liang, Mark Green, Yunqi Sun: The decoupled simulation model for virtual reality systems. CHI 1992: 321-328 | |
1991 | ||
3 | Jiandong Liang, Christopher D. Shaw, Mark Green: On temporal-spatial realism in the virtual reality environment. UIST 1991: 19-25 | |
1988 | ||
2 | Christopher D. Shaw, Mark Green, Jonathan Schaeffer: A VLSI Architecture for Image Composition. Advances in Computer Graphics Hardware 1988: 183-200 | |
1966 | ||
1 | Chris Shaw: ACM Southern California's symposium poses adventureland, frontierland, fantasyland.... Commun. ACM 9(5): 390-391 (1966) |