![DBLP keys DBLP keys](../../../keys.gif) | 2005 |
7 | ![bibliographical record in XML bibliographical record in XML](../../../xml.gif) | Michael Guthe,
Ákos Balázs,
Reinhard Klein:
GPU-based trimming and tessellation of NURBS and T-Spline surfaces.
ACM Trans. Graph. 24(3): 1016-1023 (2005) |
| 2004 |
6 | ![bibliographical record in XML bibliographical record in XML](../../../xml.gif) | Michael Guthe,
Pavel Borodin,
Ákos Balázs,
Reinhard Klein:
Real-time appearance preserving out-of-core rendering with shadows.
Rendering Techniques 2004: 69-80 |
5 | ![bibliographical record in XML bibliographical record in XML](../../../xml.gif) | Michael Guthe,
Ákos Balázs,
Reinhard Klein:
Real-time out-of-core trimmed NURBS rendering and editing.
VMV 2004: 323-330 |
4 | ![bibliographical record in XML bibliographical record in XML](../../../xml.gif) | Michael Guthe,
Ákos Balázs,
Reinhard Klein:
Interactive High Quality Trimmed NURBS Visualization Using Appearance Preserving Tessellation.
VisSym 2004: 211-220, 348 |
3 | ![bibliographical record in XML bibliographical record in XML](../../../xml.gif) | Ákos Balázs,
Michael Guthe,
Reinhard Klein:
Efficient Trimmed NURBS Tessellation.
WSCG 2004: 27-34 |
2 | ![bibliographical record in XML bibliographical record in XML](../../../xml.gif) | Ákos Balázs,
Michael Guthe,
Reinhard Klein:
Fat borders: gap filling for efficient view-dependent LOD NURBS rendering.
Computers & Graphics 28(1): 79-85 (2004) |
| 2002 |
1 | ![bibliographical record in XML bibliographical record in XML](../../../xml.gif) | Ferenc Kahlesz,
Ákos Balázs,
Reinhard Klein:
Multiresolution rendering by sewing trimmed NURBS surfaces.
Symposium on Solid Modeling and Applications 2002: 281-288 |